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NPC Generator

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Advanced [show]


Sammal Flair, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a moderate pudge and is not very fit. His silver hair is braided into rings. His black eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 12 years.

Motivation: He's looking for his big break; and obtaining odd cultural elven artifacts is his passion

Ideals: Logical. Flaws: Shy. Bonds: Religious, Job, Adventurer. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Sammal Flair, Male Tiefling Wizard 3
Medium (5'3") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)17 (+3) 11 (+0)17 (+3)
Skills Athletics +3, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 70 pp. Sardonyx (40 gp). Red garnet (160 gp).


Social Check DCs


Solomon Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a grey suit, violet shirt, and yellow tie. His red hair is drawn into a tight pony tail with a clover scrunchie. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a very good compulsive liar and kleptomaniac.

History: Born in the east his family was never financially stable. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Flaws: Shy. Bonds: Criminal record, Poor, Adventurer, Family. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Solomon Hayden, Male Human Cleric 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)17 (+3) 16 (+3)12 (+1)
Skills Arcana +5, Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Gnoll, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 40 pp.


Social Check DCs


Beast Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears pastel painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. His fur is gray and very short. He wears large thick round spectacles.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He uses divination through singing.

History: He was born to loving parents in a slum to the west. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: Wants to have a good time and be beloved; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Gifted. Bonds: Slave, Poor. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Beast Blossom, Male Tabaxi Rogue 7
Medium (6'10") Tabaxi, Lawful Good (CR 7)
Armor Class 8
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 11 (+0)5 (-3) 10 (+0)17 (+3)
Skills Athletics +6, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +0

Possessions: Silver-plated steel longsword with jet jewel in hilt (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a well pressed and immaculate suit (or dress). His hair is short and red. His gray eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Veit abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Veit and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Religious, Adventurer. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Veit Dankil, Male Dwarf Fighter 11
Medium (4'0") Dwarf, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 88 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 15 (+2)11 (+0) 15 (+2)5 (-3)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 3d8-2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2600 gp.


Social Check DCs

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