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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Waywocket Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'1", this woman wears a tan tunic with blue highlights, and long brown pants that bunch up around her shoes. She has shaved her head bald. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She comes from a rich eastern family. From there she went from mercenary job to mercenary job. She used her abilities to travel the world and help people.

Motivation: To pay off her debts; and she has passion for adventuring and risk

Ideals: Passionate, Philantrophist. Flaws: Addict. Bonds: Adventurer, Rich, Debt. Occupation: Tanner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Waywocket Horcusporcus, Female Gnome Monk 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)15 (+2) 17 (+3)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp.


Social Check DCs


Bardryn Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries a battered shield and tarnished rapier as well. Her moppish golden hair is in a traditional bowl cut. She has a dull look in her hazel eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Bardryn was raised in a hard working conservative environment. Her father was very strict, and drilled into her lessons on being the perfect lady. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Scribe responsibilities is difficult; and nothing but the best is good enough for her

Ideals: Fighting, Impeccable. Flaws: Forgetful. Bonds: Poor, Job. Occupation: Scribe

Voice: Boston accent

Attributes [hide]

Bardryn Daraln, Female Dwarf Paladin 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 9 (-1)5 (-3)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp. Black pearl (200 gp). Lapis lazuli (4 gp). Star rose quartz (30 gp).


Social Check DCs


Arnold Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. He has styled his auburn hair well, parting it to the right. He has green eyes.

Personality: Arnold wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He also is a firm believer in the manly ideal.

History: The child of western immigrants he idolized his father. He made a point of taking high paying jobs and getting most of it up front. He left for the west, certain he would find work there.

Motivation: He desires power and/or immortality.

Ideals: Disciplined. Flaws: Impulsive. Bonds: Immigrant, Adventurer. Occupation: Adventurer

Voice: Raspy

Attributes [hide]

Arnold Atterton, Male Human Fighter 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)13 (+1) 8 (-1)14 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Phann Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan feathered hat and tan clothes. She has a moderate pudge and is not very fit. She wears her chestnut hair up. Her eyes, though not visible through her cowl, are green.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born blind and as such lacked many opportunities for work. She helped her father out around the business and became quite the natural. She was always very intelligent and has formed a secret society of freemasons.

Motivation: Expand her business; and she is terrified, and will act out of fear

Ideals: Justice. Flaws: Secretive, Disease, Fearful. Bonds: Job. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Phann Qualanthri, Female Elf Rogue 3
Medium (4'7") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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