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NPC Generator

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Advanced [show]


Manfred Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. With a patchy black beard and wild black hair. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy, self-centered, vain, and jealous.

History: Born in the north to a Shepherd, Manfred learned a great deal about his father's area of expertise. His first spouse was a Bricklayer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now mingles about in high society.

Motivation: Regain custody of his son.

Ideals: Optimist. Flaws: Selfish. Bonds: Rich, Job, Family. Occupation: Shepherd

Voice: Indian accent

Attributes [hide]

Manfred Palomarez, Male Human Rogue 2
Medium (5'8") Human, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)17 (+3) 11 (+0)6 (-2)
Skills Nature +5, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Terran, Druidic, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Three Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He carries a battered crossbow and tarnished monstrous two handed axe as well. He keeps his long cinnamon fur kept up in a rat tail. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Three's first love is himself. His second love is also himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful wizard made him what he is. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Impeccable. Bonds: Slave, Mentor. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Three Paws, Male Tabaxi Bard 3
Medium (5'9") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Everburning torch.


Social Check DCs


Mamnen Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of the sun god around his neck, and a bastard sword on his belt. His hair is cut close to his head. He has several tiny ruby earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Rich, Military. Occupation: Bookbinder

Voice: Sore throat, cough

Attributes [hide]

Mamnen Rescue, Male Tiefling Cleric 5
Medium (5'5") Tiefling, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 16 (+3)18 (+4)
Skills Intimidation +7, Nature +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 200 gp. Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She carries with her a set of swords on her belt, each one with a jet on the hilt. She wears a wide-brimmed hat to cover her moderate length black hair. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the east her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Sculptor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's looking for her big break.

Ideals: Fighting, Joker. Flaws: Addict. Bonds: Adventurer, Poor. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Millicent Caerdonel, Female Half-Elf Adept 11
Medium (4'9") Half-Elf, Lawful Good (CR 11)
Armor Class 11
Hit Points 43 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)6 (-2) 14 (+2)15 (+2)
Skills Nature +2, Survival +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 210 pp.


Social Check DCs

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