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NPC Generator

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Advanced [show]


Heather Larson, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her black hair is drawn into a tight pony tail with a card scrunchie. Her otherwise smooth face is marked with small tiny scars.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a ruthless business woman, a trait she acquired from her father.

History: Her mother raised her in a mountain cabin. A gifted student she started as a Spice Merchant, but she got bored and became a Engraver. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Further expansion of business.

Ideals: Athletic, Entrepeneur. Bonds: Adventurer, Job, Nature. Occupation: Engraver

Voice: Sore throat, cough

Attributes [hide]

Heather Larson, Female Half-Elf Aristocrat 13
Medium (5'1") Half-Elf, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 60 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)9 (-1) 9 (-1)12 (+1)
Skills Stealth +4, Survival +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 4000 gp. Aquamarine (500 gp). Tiger eye turquoise (8 gp). Eye agate (8 gp). Aquamarine (500 gp). Carnelian (20 gp). Golden yellow topaz (500 gp). Peridot (20 gp).


Social Check DCs


Ghûra Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his white hair well, parting it to the right. His violet eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Ideals: Impeccable, Entrepeneur. Flaws: Depressed, Disease. Bonds: Rich. Occupation: Assassin

Voice: Speaks with lips pursed

Attributes [hide]

Ghûra Upton, Male Half-Orc Expert 2
Medium (6'4") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 170 gp.


Social Check DCs


Shifting In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He keeps his orange fur in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 6 years old his parents immigrated from the east. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Disciplined, Justice. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Shifting In the Morning, Male Tabaxi Cleric 8
Medium (5'6") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Medicine +3, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 200 gp. Tourmaline (40 gp). Sard (70 gp). Lapis lazuli (8 gp). Aquamarine (1400 gp). 1 Minor magic item.


Social Check DCs


Beast Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep pastel leather and dull green iron scale mail. His fur is cinnamon and curly. He wears large thick round spectacles.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.

History: Beast was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him; and an old rival family wants him found

Ideals: Joker, Impeccable. Flaws: Selfish, Antagonistic. Bonds: Family. Occupation: Ruler

Voice: Rolls R's

Attributes [hide]

Beast Candle, Male Tabaxi Commoner 18
Medium (5'5") Tabaxi, Neutral Evil (CR 18)
Armor Class 10
Hit Points 95 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)9 (-1) 17 (+3)15 (+2)
Skills Performance +8
Senses Passive Perception 13
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +6 / 5d6+0, Grapple +4

Possessions: 13000 gp. Jeweled anklet (1000 gp). Old masterpiece painting (1700 gp). Cloth of gold vestments (30 gp). Gold and ruby ring (11000 gp). Gold and topaz bottle stopper cork (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Fire opal pendant on a fine gold chain (1700 gp). Gold and topaz bottle stopper cork (400 gp). Gold dragon comb with red garnet eye (400 gp). Brass mug with jade inlays (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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