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NPC Generator

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Advanced [show]


Delebean Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely blue suit with tan socks and a vest with buckled shoes. He wears his chestnut hair up in a very large beehive style do. He has gleaming, smiling gray eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Sold as a small child to a necromancer, Delebean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Delebean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: To unite with his sister; and to reunite with his absent mother

Ideals: Opinionated. Bonds: Immigrant, Family, Mentor, Adventurer. Occupation: Fortune-teller

Voice: Slurs words

Attributes [hide]

Delebean Timbers, Male Gnome Expert 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)10 (+0) 17 (+3)11 (+0)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: Chrysoberyl (50 gp). Red-brown spinel (50 gp).


Social Check DCs


Nykkan Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black top hat and black clothes. He keeps his long rusty crest kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is an amazing painter.

History: Nykkan was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: To end his boredom.

Ideals: Gifted. Flaws: Mundane. Bonds: Immigrant, Poor. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Nykkan Bhenkumbyrznaax, Male Dragonborn Wizard 2
Medium (6'2") Dragonborn, Lawful Evil (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)8 (-1) 16 (+3)16 (+3)
Skills Acrobatics +1, Athletics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs


Faral Flows, Female Half-Elf [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a yellow shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them. Sporting a silver mohawk this woman's hair draws a lot of attention. Her blue eyes are slightly larger than normal.

Personality: A skeptical and narcissistic woman, Faral's first love is herself. Her second love is also herself. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born in the south her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels the way she acts is they only way to get by in the world; and she would like to get married and retire

Ideals: Athletic, Impeccable. Bonds: Poor, Has a crush, Adventurer. Occupation: Barber

Voice: German accent

Attributes [hide]

Faral Flows, Female Half-Elf Bard 1
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)15 (+2) 9 (-1)17 (+3)
Skills Insight +1, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Elven, Celestial, Ignan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 150 gp.


Social Check DCs


Kelter Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear red tank tops with white pants. His silver hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful wizard made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Mentor. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Kelter Warmwater, Male Halfling Fighter 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 64 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 400 gp. Red-brown spinel (160 gp). Rhodochrosite (4 gp). Aquamarine (1200 gp).


Social Check DCs

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