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NPC Generator

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Advanced [show]


Enialis Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear tan clothing when he does not wear armor. His hair is white and curly. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He is lazy, self-centered, vain, and jealous.

History: He was born at the edge of vast desert. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enialis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Gifted, Fighting. Flaws: Insane, Selfish, Impulsive. Bonds: Nature. Occupation: Spy

Voice: Mousy voice

Attributes [hide]

Enialis Ethanasath, Male Elf Commoner 3
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 9 (-1)9 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 2 Acid flasks. 1 Everburning torch. 2 Acid flasks.


Social Check DCs


Beatrice Allerton, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown, dusty cloak, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. She has styled her red hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is extraordinarily eccentric. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bounty Hunter arts, while her mother instructed her in etiquette, music and courtly manner. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She has money and likes to spend it.

Ideals: Logical. Flaws: Insane, Shy. Bonds: Rich. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Beatrice Allerton, Female Human Rogue 11
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 61 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Athletics +5, Nature +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Eida Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This woman dresses in white turtlenecks beneath a grey coat with black slacks. She is muscular with a powerful set of arms. Her hair is greying and her face has many wrinkles. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a pair of adventurers, Eida grew up listening to her mother's many stories. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to work out more often; and she wants to meet her childhood hero

Ideals: Optimist, Philantrophist, Athletic. Bonds: Adventurer, Rich. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Eida Brightmoon, Female Halfling Fighter 7
Small (3'2") Halfling, Lawful Good (CR 7)
Armor Class 11
Hit Points 32 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)15 (+2) 14 (+2)8 (-1)
Skills Investigation +5, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: Fire opal pendant on a fine gold chain (1500 gp). Gold and topaz bottle stopper cork (300 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gorbundus Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting green shirt and pants. He wears a broad hat to hide his balding. His gold eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Merchant business at a young age. A gifted student he started as a Bookbinder, but he got bored and became a Merchant. He used his abilities to trick people and travel the world for free.

Motivation: To be a Bookbinder again; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Optimist. Flaws: Impulsive. Bonds: Job, Criminal record, Adventurer. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Gorbundus Ghaallixirn, Male Dragonborn Monk 4
Medium (6'1") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)14 (+2) 15 (+2)18 (+4)
Skills Medicine +4, Performance +6
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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