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NPC Generator

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Advanced [show]


Berrian Firahel, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears tight fighting clothing, which leaves very little to the imagination. His hair is greying and his face has many wrinkles. His fierce amber eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of drow once and for all.

History: Berrian was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away; and to be a laborer again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Enemies, Poor, Job. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Berrian Firahel, Male Elf Adept 4
Medium (5'1") Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 6 (-2)16 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnome, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 11000 cp.


Social Check DCs


Azza Strength, Female Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears very tight pants and wife beaters, though occasionally she sports a green coat. She has wavy brown hair. She is baby faced.

Personality: Confrontational and typically high on some drug or another. A true patriot, Azza would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in a small island village. In her 13th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She bought a warhammer and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To clean up the streets; and to protect her home

Flaws: Addict, Fearful. Bonds: Military, Nature, Guardian. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Azza Strength, Female Tiefling Expert 11
Medium (5'11") Tiefling, Neutral Good (CR 11)
Armor Class 9
Hit Points 27 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 8 (-1)17 (+3) 9 (-1)11 (+0)
Skills Athletics +4, Religion +7
Senses Passive Perception 9
Languages Common, Goblin, Terran, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +7

Possessions: 3100 gp. Silver chalice with lapis lazuli gems (40 gp).


Social Check DCs


Zunn Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and red. This amber eyed westerner is not easily forgotten.

Personality: Zunn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. Like his father and his brother before him, after school he went straight into learning to become a Stableman. He then took over the family business and is one of the better Stableman for hire.

Motivation: Gnomish compassion; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Disease, Racist. Bonds: Military, Job. Occupation: Stableman

Voice: Sighs a lot, exhausted

Attributes [hide]

Zunn Compton, Male Half-Orc Paladin 2
Medium (5'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 7 (-2)7 (-2) 10 (+0)14 (+2)
Skills Investigation +0, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 240 gp.


Social Check DCs


Barendd Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He keeps his long black hair kept up in a rat tail. He has gleaming, smiling violet eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Barendd lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and wants to raise his children well

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Family, Nature. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Barendd Orcfoe, Male Dwarf Sorcerer 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 61 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)8 (-1) 9 (-1)13 (+1)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Aquamarine (1200 gp). Blue star sapphire (1400 gp). Freshwater pearl (10 gp). Malachite (10 gp). Azurite (10 gp). Sardonyx (50 gp). Red-brown spinel (40 gp). Brown-green garnet (40 gp). Malachite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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