Alberich Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a ruthless business man, a trait he acquired from his mother.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Alberich has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the south; and he has money and likes to spend it
Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Priest
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 600 sp. 1 Half-Plate.
Shautha Blankley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a black armored body suit, with a simple yellow line shooting up and back down. She has shaved her head bald. She has a dull look in her blue eyes.
Personality: She is fixated on the number 81. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Shautha was raised in a hard working conservative environment. Her childhood dream was to be a Seamstress, but she was a colossal failure. She has drifted from career to career and currently works as a Bather.
Motivation: Balancing her hectic life and new Bather responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Athletic. Flaws: Insane. Bonds: Immigrant, Job. Occupation: Bather
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 37 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Gold and topaz bottle stopper cork (500 gp). Silver chalice with lapis lazuli gems (40 gp). 1 Minor magic item.
Cora Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She typically wears red cloth garments or leather armor. She carries with her a set of spears on her belt, each one with a ruby on the hilt. With bright silver hair. She is baby faced.
Personality: She is extraordinarily eccentric. She misses her home and complains about the freezing weather, even in summer.
History: Cora was born the youngest of three triplets. Like her father and her sister before her, after school she went straight into learning to become a Sellsword. She then took over the family business and is one of the better Sellsword for hire.
Motivation: To reunite with her absent father; and expand her business
Ideals: Fighting. Flaws: Insane. Bonds: Immigrant, Family, Job. Occupation: Sellsword
Voice: Spits and sputters
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Arumawann Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He typically wears a sleeveless long coat of deep tan leather and dull green iron scale mail. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.
History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Arumawann has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: He's repulsed by the PC; and to get a good night's sleep
Flaws: Insomniac, Antagonistic, Fearful, Disease. Occupation: Servant
Voice: Irish accent
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Goblin
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp. Brown-green garnet (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!

