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NPC Generator

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Advanced [show]


Hethress Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her crest, while still mostly copper, has prominent grey streaks. She wears a mask on her face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west to a Mason, Hethress learned a great deal about her father's area of expertise. Hethress was born on a far western forest where she grew up under the tutelage of her father, an expert Mason. She moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and sabotage a competitor

Ideals: Fighting, Extrovert. Flaws: Depressed, Mundane. Bonds: Job, Immigrant. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Hethress Mohradyllion, Female Dragonborn Rogue 6
Medium (6'3") Dragonborn, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Nature +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Ignan, Undercommon
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Faran TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, red cloak. His white hair and beard is wavy and long. His green eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. A true patriot, Faran would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the east, but his parents moved at a very young age to the west. Faran was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Faran decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the east, certain he would find work there.

Motivation: He has passion for adventuring and risk; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Bonds: Military, Immigrant, Criminal record, Adventurer. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Faran TellPenny, Male Halfling Fighter 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 13 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 6 (-2)14 (+2) 9 (-1)9 (-1)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Infernal
Attacks Melee -1 / 2d6-4, Ranged +5 / 2d6+2, Grapple +2

Possessions: 7000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Elizabeth Snowdon, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her black hair in a flapper bob. Her violet eyes are passionate and lively.

Personality: She is happy with her job as a Mason. She turns her eye from what people do, preferring to live and let live. She is able to fit into much smaller and tighter spaces than normal.

History: She was born the only child of a wealthy merchant. Elizabeth liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and a deep hatred of brigands

Ideals: Gifted, Entrepeneur. Bonds: Job, Nature, Enemies. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Elizabeth Snowdon, Female Human Aristocrat 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)15 (+2) 14 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Vepar Pain, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is wearing the road beaten gear of a warrior. She is muscular with a powerful set of arms. She keeps her brown hair in a pixie cut. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. There was a wharf not far from home where she often wandered off to fish. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Passionate. Flaws: Addict. Bonds: Nature, Religious, Slave. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Vepar Pain, Female Tiefling Bard 8
Medium (5'1") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 200 gp. Blue quartz (10 gp). Iolite (20 gp). Rose (20 gp). Blue sapphire (400 gp). Tourmaline (120 gp). 1 Minor magic item.


Social Check DCs

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