Alston Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears light armors faded through time and improper care. He wears his golden hair up in a very large beehive style do. His eyes are amber and he is always smoking a pipe.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He is afraid of women and trembles around them
History: Alston was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor; and to be a junk dealer again
Ideals: Justice. Flaws: Shy, PTSD. Bonds: Job. Occupation: Brewer
Voice: Excited and jittery
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 300 gp.
Damien Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Halfling, and stands approximately 3'2". He wears a white cloak and cross-gartered black stockings, and his gloved hand is found clutching a bastard sword. He has a long golden beard with little hanging trinkets. His otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Damien will drive conversation. He is a great chef.
History: He was born on a small isolated farm. After coming to the age of reason, Damien took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of specialists.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts
Ideals: Extrovert, Gifted. Flaws: Secretive. Bonds: Nature, Debt. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 14 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. 1 Minor magic item.
Harvest Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears light armors faded through time and improper care and is in decent physical shape. He has black fur. His eyes are yellow and catlike.
Personality: He is witty, but his monotone delivery comes off as unnerving He also hits on women, regardless of circumstances.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He has had some formal music training, and achieved minor success. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker, Artistic. Bonds: Has a crush, Religious. Occupation: Locksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Evil (CR 18)
Armor Class 12
Hit Points 113 (18d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +8
Possessions: 3000 gp. Moonstone (40 gp). Deep green spinel (140 gp). Iolite (40 gp). Obsidian (8 gp). Rich purple corundum (1000 gp). Rose (40 gp). Alexandrite (1100 gp). Freshwater pearl (8 gp). White opal (1000 gp). Obsidian (8 gp). Jet (140 gp). Alexandrite (1100 gp). Chalcedony (40 gp). Violet garnet (1100 gp). Blue quartz (8 gp). Eye agate (8 gp). Red-brown spinel (140 gp). Alexandrite (1100 gp). Black pearl (1100 gp). Aquamarine (1100 gp). Amethyst (140 gp). Alexandrite (1100 gp). Rich purple corundum (1000 gp). Banded agate (8 gp). Hematite (8 gp). Lapis lazuli (8 gp). Violet garnet (1100 gp). Chrysoberyl (140 gp). Violet garnet (1100 gp). Blue sapphire (1000 gp). Tourmaline (140 gp). Iolite (40 gp). Obsidian (8 gp). Freshwater pearl (8 gp). Black pearl (1100 gp). Pink pearl (140 gp). 1 Medium magic item.
Damakos Horror, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He typically wears black cloth garments or leather armor. He has black hair. He has red eyes and a black hat with a yellow feather.
Personality: He is almost excessively polite to everyone, even when angry. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the west to a Healer, Damakos learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He is unsatisfied with his job; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Shy. Bonds: Military, Job, Enemies. Occupation: Healer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate.
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