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NPC Generator

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Advanced [show]


Medrash Caavylteradyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This man usually wears his black robe and has his longbow always slung over his shoulder. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His crest, while still mostly gold, has prominent grey streaks. His eyes are red.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Medrash lived on a farm with his mother, near the main road leading to a nearby town. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in longbow use. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To reunite with his absent mother.

Ideals: Extrovert, Fighting. Bonds: Rich, Enemies, Family. Occupation: Ruler

Voice: Posh accent

Attributes [hide]

Medrash Caavylteradyn, Male Dragonborn Druid 9
Medium (6'2") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 26 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)8 (-1) 10 (+0)16 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 500 gp. Black pearl (700 gp). Red-brown spinel (150 gp).


Social Check DCs


Nelkin Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He is portly but not overly obese. His hair is silver and very short. His hazel eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Shepherd.

Motivation: He's attracted to the PC; and expand his business

Ideals: Passionate, Logical, Gifted. Bonds: Job, Has a crush. Occupation: Shepherd

Voice: Uses sign language

Attributes [hide]

Nelkin Warmwater, Male Halfling Barbarian 13
Small (3'1") Halfling, Chaotic Good (CR 13)
Armor Class 12
Hit Points 123 (13d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1

Possessions: 1000 pp. 1 Medium magic item.


Social Check DCs


Beatrice Carlton, Female Human [Permalink]

Personal [hide]

Description: Standing 5'6", this woman wears an entirely grey suit with black socks and a vest with buckled shoes. She keeps her brown hair in a pixie cut. She wears round tiny glasses practically rammed into her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is obsessed with a lost civilization.

History: Beatrice lived on a farm with her father, near the main road leading to a nearby town. From there she went from mercenary job to mercenary job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Cynical, Insane. Bonds: Poor, Adventurer, Family. Occupation: Armorer

Voice: Draws out vowels

Attributes [hide]

Beatrice Carlton, Female Human Aristocrat 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Athletics +4, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 pp. Coral (130 gp).


Social Check DCs


Orsik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a flail. His golden hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a forest tribe. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: To be a Cartwright again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Insane. Bonds: Job, Nature, Rich, Immigrant. Occupation: Scribe

Voice: Deep voice with rolling R's

Attributes [hide]

Orsik Torevir, Male Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 10 (+0)8 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 9000 cp. Rose (50 gp).


Social Check DCs

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