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NPC Generator

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Advanced [show]


Gilthur Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a very tight haircut. He has brown eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence, Philantrophist, Gifted. Bonds: Rich. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Gilthur Trueanvil, Male Dwarf Barbarian 12
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 94 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Nature +3, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3

Possessions: 1000 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold music box (3000 gp). Brass mug with jade inlays (300 gp). An abacus with copper, silver and gold markers (80 gp). Old masterpiece painting (500 gp). Silver ewer (30 gp). A roughly beaten golden orb (80 gp). 1 Minor magic item.


Social Check DCs


Hamil Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports red clothing, slightly heavier than average wear. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered writing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels kind of lost in life; and he has money and likes to spend it

Ideals: Opinionated, Artistic. Flaws: Depressed. Bonds: Rich, Slave. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

Hamil Silvereyes, Male Halfling Wizard 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 300 gp.


Social Check DCs


Norkruuth Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with wide-brimmed hat. He has styled his green crest well, parting it to the right. His eyes are red.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Norkruuth was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Norkruuth's father didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he is content

Ideals: Persistence. Flaws: Antagonistic, Mundane. Bonds: Job. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Norkruuth Fharngnarthnost, Male Dragonborn Barbarian 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 20 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).


Social Check DCs


Bilbron Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears tan trousers with white and blue striped suspenders. He wears various colorful collared shirts. His golden hair is lengthy. This hazel eyed westerner is not easily forgotten.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with music.

History: He was raised in a plains tribe. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Jeweler and was forced into it by his family.

Ideals: Artistic, Gifted. Bonds: Poor, Family, Nature. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Bilbron Sympony, Male Gnome Aristocrat 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)15 (+2) 17 (+3)14 (+2)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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