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NPC Generator

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Advanced [show]


Aline Mystralath, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman is dressed in a clean violet cloak covering her clean studded leather. Her hair is cut close to her head. Her eyes are likewise green.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her father out around the business and became quite the natural. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.

Ideals: Fighting. Bonds: Poor, Job, Enemies, Immigrant. Occupation: Banker

Voice: Smoker's lung

Attributes [hide]

Aline Mystralath, Female Half-Elf Commoner 8
Medium (5'1") Half-Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 35 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills Deception +4, History +4
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp. Tiger eye turquoise (10 gp). Aquamarine (1400 gp). Smoky quartz (60 gp). Alexandrite (1400 gp).


Social Check DCs


Armara Elusive, Female Tiefling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a well pressed and immaculate suit (or dress). Her silver hair is heavily combed to the right. She wears large thick round spectacles.

Personality: She has a massive crush on the younger sibling of the Sellsword who has hired her part-time. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Armara and her spouse have recently divorced.

Motivation: Wants a kiss; and revenge

Flaws: Antagonistic. Bonds: Poor, Has a crush, Religious, Enemies. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Armara Elusive, Female Tiefling Monk 7
Medium (5'1") Tiefling, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Elven, Halfling
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man typically wears brown cloth garments or leather armor, and sports empty pouches on his belt. His lavender fur is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Drifting took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Adventurer

Voice: German accent

Attributes [hide]

Drifting In the Wind, Male Tabaxi Expert 4
Medium (5'6") Tabaxi, Chaotic Good (CR 4)
Armor Class 10
Hit Points 9 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Infernal, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bertram Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'0" when asserting himself. He has done his best to style his white hair to look like a famous performer. This brown eyed westerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He left for the west, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Bertram Whispermouse, Male Halfling Paladin 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 16
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Deception +4, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Infernal
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Carnelian (80 gp).


Social Check DCs

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