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Nalral Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a axe. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a poor family in the city he treasured whatever gifts he got. His divine abilities were realized during a raid on his village. After a long history of fighting, Nalral and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Shy, Antagonistic. Bonds: Poor. Occupation: Seamstress

Voice: Forgets to breathe while speaking

Attributes [hide]

Nalral Graybeard, Male Dwarf Expert 9
Medium (4'2") Dwarf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 51 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 13000 sp. Chrysoberyl (40 gp). Peridot (70 gp). Tiger eye turquoise (16 gp). Citrine (70 gp). White opal (700 gp). Lapis lazuli (16 gp).


Social Check DCs


Dee Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized white coat. She carries with her a set of whips, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She wears her white hair up in a very large beehive style do. She has violet eyes.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When she was but 3 years old her parents immigrated from the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She left for the west, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Racist. Bonds: Immigrant. Occupation: Apothecary

Voice: Squeaky

Attributes [hide]

Dee Jamjar, Female Halfling Fighter 14
Small (3'0") Halfling, Lawful Good (CR 14)
Armor Class 14
Hit Points 97 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 12 (+1)17 (+3)
Skills Insight +6, Persuasion +8
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 gp. Large well-done wool tapestry (500 gp). Carved bone or ivory statuette (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold music box (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Carved bone or ivory statuette (50 gp). Sapphire pendant on gold chain (700 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Korinn Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears black painted combat armor at almost all times. Her gold crest is heavily combed to the left. Her face is covered beneath a completely black helmet.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born blind and as such lacked many opportunities for work. She was an athlete and attended two major summer competitions. She never won. She is untrained/undisciplined, which makes her dangerous.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Athletic, Opinionated. Flaws: Shy, Disease. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Korinn Argenthrixus, Female Dragonborn Ranger 9
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 16 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 5 (-3)15 (+2) 13 (+1)10 (+0)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a brown armored body suit, with a simple yellow line shooting up and back down. She has styled her cinnamon fur well, parting it to the right. She wears crescent spectacles with a black brim.

Personality: Art hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the east to a Merchant, Art learned a great deal about her mother's area of expertise. She worked as a nervous Merchant and found it very stressful. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Artistic, Optimist. Bonds: Poor, Job. Occupation: Merchant

Voice: Sounds elderly

Attributes [hide]

Art Blossom, Female Tabaxi Rogue 6
Medium (5'7") Tabaxi, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 16 (+3)11 (+0) 15 (+2)10 (+0)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5

Possessions: 1000 gp. Aquamarine (1500 gp).


Social Check DCs

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