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NPC Generator

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Advanced [show]


Cask Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'0", this woman wears a custom-built plate barding that's adorned with brown lining and desert motifs. She wears her yellow fur up. She has hazel eyes.

Personality: Cask wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was born into a rich family. She dropped out of school before completing her studies. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants a kiss; and to settle down with her crush

Ideals: Disciplined, Logical. Bonds: Adventurer, Rich, Has a crush. Occupation: Servant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Cask Prim Posies, Female Tabaxi Commoner 10
Medium (5'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 45 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +6, Stealth +7
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 100 pp. Violet garnet (1300 gp). Red-brown spinel (110 gp). Bloodstone (80 gp). Blue sapphire (1400 gp).


Social Check DCs


Jarsali Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue coat over a tan low-cut shirt, and a broad hat upon her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'5" when asserting herself. Her auburn hair is smooth and relatively long. Her brown eyes are slightly larger than normal.

Personality: She dislikes all the random violence that takes place in the south. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She is the product a well kept family trust fund and as such has never really known need. She took every job she could get her hands on, but the opportunities for Elves in the south were limited. She is searching for what she claims is her rightful reward.

Motivation: To share knowledge with the world; and meet up once more with her childhood friend

Ideals: Pacifist, Logical. Bonds: Immigrant, Rich, Adventurer. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Jarsali Ilphelkiir, Female Elf Sorcerer 5
Medium (5'5") Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 30000 cp. Alexandrite (1600 gp).


Social Check DCs


Bertram Dayton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with small hat. He has red hair. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a great chef.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and he wants to meet his childhood hero

Ideals: Justice, Gifted. Bonds: Family, Job, Adventurer. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Bertram Dayton, Male Human Commoner 8
Medium (6'5") Human, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 13 (+1)15 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Marbas Integrity, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His purple hair is lengthy and is close to two feet long. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his father.

History: He is the product a well kept family trust fund and as such has never really known need. His father was a soldier and died while he was still young. Marbas was left his father's suit of armor and trained in its use and care. After a long history of fighting, Marbas and his spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Rich, Military. Occupation: Unemployed

Voice: Posh accent

Attributes [hide]

Marbas Integrity, Male Tiefling Monk 12
Medium (5'8") Tiefling, Chaotic Good (CR 12)
Armor Class 12
Hit Points 102 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Insight +6, Investigation +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Aquamarine (1500 gp). Blue-white diamond (7000 gp). Alexandrite (1500 gp). Chrysoprase (30 gp). Brown-green garnet (60 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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