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NPC Generator

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Advanced [show]


Dean Washington, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his silver hair up in a very large beehive style do. His fierce amber eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his mother was called into army service. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with his childhood friend

Ideals: Joker, Gifted. Bonds: Military, Adventurer, Criminal record. Occupation: Mercenary

Voice: Soft and mumbly

Attributes [hide]

Dean Washington, Male Human Monk 10
Medium (6'1") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills History +7, Religion +7
Senses Passive Perception 12
Languages Common, Druidic, Terran, Ignan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1700 gp. Violet garnet (400 gp). Rock crystal (40 gp). White pearl (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulfgar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Spice Merchant. His tied-back hair is blonde. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Painter, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Flaws: Addict. Bonds: Job, Adventurer, Poor. Occupation: Spice Merchant

Voice: Breathy voice

Attributes [hide]

Ulfgar Dankil, Male Dwarf Monk 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 70 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)9 (-1) 11 (+0)13 (+1)
Skills Stealth +7, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 20000 sp. Rhodochrosite (9 gp). Chrysoberyl (120 gp). Obsidian (9 gp). Tiger eye turquoise (9 gp).


Social Check DCs


Reirak Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Performer. His golden hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the east. His father was a mechanic, and taught him how to fix just about anything. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Persistence. Flaws: Shy. Bonds: Immigrant. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Reirak Frostbeard, Male Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Symma Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Gnome, and stands approximately 3'4". She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a halberd, but if one is not available she will default to her axe, and her gloved hand is found clutching a axe. Her hair is short and black. Her face is covered beneath a completely black helmet.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Sold as a small child to a necromancer, Symma was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is a bit of a kleptomaniac.

Ideals: Joker, Logical. Bonds: Criminal record, Mentor. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Symma Lingenhall, Female Gnome Ranger 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)9 (-1) 16 (+3)8 (-1)
Skills Animal Handling +5, Deception +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 210 gp.


Social Check DCs

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