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NPC Generator

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Advanced [show]


Ronwe Weary, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green cloak and cross-gartered black stockings. She is physically well-built. She has styled her blue hair well, parting it to the left. She has a dull look in her white eyes.

Personality: She has always had a great fascination with Gnomish culture. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: The child of southern immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. She has set out to sabotage the competition.

Motivation: She is not mentally stable, and does not behave rationally; and wants to raise her children well

Flaws: Racist, Insane. Bonds: Family, Immigrant, Job. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Ronwe Weary, Female Tiefling Bard 4
Medium (6'3") Tiefling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)10 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 16000 sp. Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (170 gp). 1 Simple lock.


Social Check DCs


Spear In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man dresses in brown turtlenecks beneath a white coat with black slacks. He is muscular with a powerful set of arms. His yellow fur, when down, is lengthy. His yellow unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Spear embodies much of what other species detest in the Tabaxis. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Spear was born in the north. At a young age he loved to build and create. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A strong sense of loyalty to Elven people; and he desires power and/or immortality

Ideals: Justice, Persistence. Flaws: Disease, Antagonistic, Racist. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Spear In the Morning, Male Tabaxi Rogue 10
Medium (6'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 69 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)13 (+1) 13 (+1)13 (+1)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 230 pp.


Social Check DCs


Anselm Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in violet turtlenecks beneath a black coat with yellow slacks. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy auburn hair. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Nature, Adventurer. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Anselm Casilltenirra, Male Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Red garnet (150 gp).


Social Check DCs


Therai Muse, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blue hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Mayor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son.

Flaws: Shy. Bonds: Poor, Military, Mentor, Family. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Therai Muse, Male Tiefling Cleric 8
Medium (5'11") Tiefling, Neutral Evil (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1400 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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