Fenriz Severity, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears baggy black pantaloons and a tan scarf, he is not a threatening figure. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the east his family was never financially stable. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.
Motivation: Regain custody of his son; and sabotage a competitor
Ideals: Gifted. Flaws: Fearful. Bonds: Job, Poor, Family. Occupation: Locksmith
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 13 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. Alexandrite (1400 gp). Fiery yellow corundum (600 gp). Malachite (16 gp). Banded agate (16 gp). Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vepar Loathe, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and typically wears black cloth garments or leather armor. Her hair is greying and her face has many wrinkles. Her fierce white eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Vepar isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. The war was a terrible time for her, and Vepar does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Vepar was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. She found a children's book about a Tiefling Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her old friends.
Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Poor, Adventurer. Occupation: Barber
Voice: Soothing and warm
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 400 gp. Jasper (30 gp). Amethyst (100 gp).
Bertram Huxley, Male Human [Permalink]
Personal [hide]
Description: An older man who is dressed in earthy colors with a brown and grey handkerchief worn on his right side, he is not a threatening figure. His hair is cut close to his head. His eyes are gray.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Energy wise he seems alert and responsive.
History: He was born into a rich family. He made a point of taking high paying jobs and getting most of it up front. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out
Ideals: Professionalism. Flaws: Terse. Bonds: Rich, Adventurer, Slave. Occupation: Junk Dealer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 70 gp. 1 Banded mail.
Anne Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She carries with her a set of nunchakus, each one with a amber on the hilt. She only wears one on her belt and the other on her back. Her long golden hair reaches down to her waist. Her fierce gray eyes like to dwell on things.
Personality: She has a massive crush on the younger sibling of the Painter who has hired her part-time. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born the only child of a wealthy merchant. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she would like to get married and retire
Ideals: Fighting, Entrepeneur. Bonds: Has a crush, Rich, Religious. Occupation: Painter
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 63 (6d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 16 (+3) | 18 (+4) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Gnome, Infernal, Aquan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 700 gp.
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