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NPC Generator

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Advanced [show]


Spear Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her attire stands in sharp contrast to her falchion, which is beautifully polished and possesses an ornate carving of a card on it. Her brown fur is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.

Personality: She is fixated on the number 82. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She comes from a rich northern family. She was an apprentice working in her mother's forge. She has achieved small success as a Hunter.

Motivation: She is unsatisfied with her job; and regain custody of her daughter

Ideals: Joker. Flaws: Insane. Bonds: Rich, Job, Family. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Spear Of Claws, Female Tabaxi Barbarian 10
Medium (6'2") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 94 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)4 (-3) 11 (+0)12 (+1)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 13000 sp.


Social Check DCs


Dondon Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy white pantaloons and a black scarf. His blonde hair is heavily combed to the right. He has amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Cartwright in town.

History: He was raised in a mountains tribe. He helped his mother out around the business and became quite the natural. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Elven artifacts is his passion; and he's looking for his big break

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Dondon Tealeaf, Male Halfling Warrior 13
Small (3'4") Halfling, Chaotic Good (CR 13)
Armor Class 12
Hit Points 29 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 6 (-2)16 (+3) 12 (+1)18 (+4)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Terran, Aquan, Gnome
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1

Possessions: 2000 gp. Emerald (900 gp). 1 Minor magic item.


Social Check DCs


Enidda Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is dressed in a clean tan cloak covering her clean studded leather. She wears her brown hair down. Her fierce amber eyes like to dwell on things.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. The war was a terrible time for her, and Enidda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Enidda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was taken from her home at a very young age. During her travels, Enidda and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Enidda discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Enidda fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She wants nothing more than to rejoin the army; and she feels kind of lost in life

Ideals: Passionate. Flaws: Depressed. Bonds: Military, Poor, Slave. Occupation: Stylist

Voice: German accent

Attributes [hide]

Enidda Ironhide, Female Gnome Cleric 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 11 (+0)8 (-1)
Skills History +4
Senses Passive Perception 10
Languages Common, Gnome, Elven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 1 Minor magic item.


Social Check DCs


Seraphina Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of hammers, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her tied-back hair is silver. Her amber eyes dart from person to person to random spaces in the air.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Seraphina was born on a far southern plains where she grew up under the tutelage of her father, an expert Priest. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Selfish, Disease. Bonds: Immigrant. Occupation: Priest

Voice: Russian accent

Attributes [hide]

Seraphina Fastfoot, Female Halfling Monk 1
Small (3'1") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: Tiger eye turquoise (8 gp).


Social Check DCs

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