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NPC Generator

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Advanced [show]


Gale Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of luck around his neck, and a scimitar on his belt. His red fur has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.

History: He was born at the edge of vast island. From there he went from mercenary job to mercenary job. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Adventurer, Nature. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Gale Of Ivory, Male Tabaxi Fighter 13
Medium (6'3") Tabaxi, Lawful Evil (CR 13)
Armor Class 13
Hit Points 87 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)14 (+2) 18 (+4)14 (+2)
Skills Acrobatics +7, Perception +8
Senses Passive Perception 18
Languages Common, Celestial, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +8

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uraim Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He sports a long white beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world

Ideals: Fighting, Joker. Flaws: Impulsive. Bonds: Rich, Religious. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

Uraim Strongheart, Male Dwarf Paladin 6
Medium (4'5") Dwarf, Lawful Evil (CR 6)
Armor Class 9
Hit Points 57 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)7 (-2) 12 (+1)10 (+0)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. His fur is gray and curly. His eyes are likewise green.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Passionate, Fighting, Gifted. Bonds: Poor, Immigrant. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Spring Treat, Male Tabaxi Cleric 5
Medium (6'6") Tabaxi, Chaotic Good (CR 5)
Armor Class 14
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)17 (+3) 15 (+2)17 (+3)
Skills Persuasion +6, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 800 gp. Chalcedony (60 gp). Iolite (60 gp). Deep blue spinel (1100 gp). 1 Minor magic item.


Social Check DCs


Sybil Clayton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Animals are drawn to her, and she is able to talk to them.

History: Sybil lived on a farm with her father, near the main road leading to a nearby town. Her father took her hunting and taught her how to get in the mind of other creatures. She moves from town to town, unable to find a place to settle.

Motivation: Doesn't want to be a Mercenary and was forced into it by her family; and seeks redemption

Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Criminal record, Family, Nature. Occupation: Mercenary

Voice: Spits words with contempt

Attributes [hide]

Sybil Clayton, Female Human Druid 5
Medium (4'8") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)18 (+4) 11 (+0)12 (+1)
Skills Arcana +7, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Undercommon, Aquan, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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