Dynamic Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright brown suits and hats. He wears a small hat to cover his moderate length cinnamon fur. His green eyes have a joyful gleam in them most of the time.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Masseuse in town.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He got away from his former life and has fallen to alcoholism.
Motivation: Wants his loneliness to end; and to be a marshal again
Ideals: Athletic, Persistence. Flaws: Addict. Bonds: Job, Rich, Has a crush. Occupation: Masseuse
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Flame Of Spirit, Female Tabaxi [Permalink]
Personal [hide]
Description: She is dressed in earthy colors with a brown and black handkerchief worn on her right side. She is portly but not overly obese. She keeps her long lavender fur kept up in a rat tail. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She's also a talented Fisher, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Bellfounder responsibilities is difficult.
Flaws: Mundane. Bonds: Has a crush, Military, Job. Occupation: Bellfounder
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Lapis lazuli (9 gp). Silver pearl (90 gp). 1 Masterwork Common Melee.
Silent Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears pastel painted combat armor at almost all times. His fur is gray and very short. His eyes, though not visible through his cowl, are blue.
Personality: Calm and collected, he is a well trained Guard. He also is a firm believer in the manly ideal.
History: Silent was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Guard for the past few years.
Motivation: To be a Knight again; and he'd like to take his coworkers down a peg
Flaws: Impulsive. Bonds: Job, Family, Mentor. Occupation: Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 15
Hit Points 20 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 20 (+5) | 11 (+0) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 1000 sp.
Kellen Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is renowned for his bright tan suits and hats. His black hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.
Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.
History: The child of a Locksmith, who enjoyed hunting, Kellen was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Kellen took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a crush on the local Locksmith; and he feels threatened by others
Flaws: Shy, Fearful, Disease. Bonds: Nature, Has a crush. Occupation: Bowyer
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 8000 sp. 1 Half-Plate. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!

