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NPC Generator

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Advanced [show]


Fargrim Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. His hair is golden and curly. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He works hard and plays hard.

History: He was born at the edge of vast forest. He struck it rich when he found rare goods in large quantities. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Athletic. Flaws: Depressed, Hedonist. Bonds: Nature, Rich. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Fargrim Hammerstone, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Acrobatics +3, Athletics -1
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Ignan
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Valorean Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His red crest is smooth and relatively long. This red eyed westerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west to a Ploughman, Valorean learned a great deal about his mother's area of expertise. Valorean liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and to be a hunter again

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Job, Nature. Occupation: Ploughman

Voice: Pirate accent

Attributes [hide]

Valorean Jerynomonis, Male Dragonborn Barbarian 7
Medium (6'6") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Athletics +6, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4

Possessions: 30 pp. Azurite (13 gp). Silver pearl (40 gp). Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Fulton, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her hair is short and silver. Her face is covered beneath a completely black helmet.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She got into the Priest business at a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She ran away from her former home and has been making her living as a Priest for the past few years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Joker, Gifted. Bonds: Job, Rich. Occupation: Priest

Voice: Draws out vowels

Attributes [hide]

Sarah Fulton, Female Human Commoner 1
Medium (4'7") Human, Neutral Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 90 gp. Amethyst (80 gp). 1 Masterwork Thieves’ tools.


Social Check DCs


Gynk Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is in excellent shape and is dressed in earthy colors with a white and grey handkerchief worn on her right side. Her hair is long and chestnut with streaks of red, and is pulled back with small white clips. She has several tiny opal earrings on each ear.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born in the north. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was granted psionic powers by her dying sister.

Motivation: She is unsatisfied with her job.

Ideals: Athletic, Gifted. Bonds: Rich, Job, Family, Immigrant. Occupation: Unemployed

Voice: Scottish accent

Attributes [hide]

Gynk Marley, Female Half-Orc Paladin 1
Medium (6'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp.


Social Check DCs

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