Adrie Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is wearing a long, yellow cloak. Her black hair is heavily combed to the left. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Adrie enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: When she was but 8 years old her parents immigrated from the east. There was a wharf not far from home where she often wandered off to fish. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Justice. Flaws: Hedonist. Bonds: Immigrant, Nature, Adventurer. Occupation: Mayor
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp. 1 Silk rope.
Tim Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'7" and muscular, this northern man wears dull violet sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling brown eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a island tribe. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He's since become an addict/alcoholic.
Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Athletic, Optimist. Flaws: Addict. Bonds: Nature, Debt. Occupation: Tanner
Voice: American accent
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 94 (15d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Aquan
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
Possessions: 2000 gp. Jet (90 gp). Banded agate (5 gp). Aquamarine (500 gp). Amber (90 gp). Silver pearl (90 gp). Banded agate (5 gp). Amber (90 gp). Jasper (80 gp). Jasper (80 gp). Chrysoberyl (90 gp). Violet garnet (500 gp). Jade (90 gp). Eye agate (5 gp). Bloodstone (80 gp). Star rose quartz (80 gp). Golden pearl (90 gp). Tourmaline (90 gp). Tiger eye turquoise (5 gp). Malachite (5 gp).
Valanthe Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear ponchos typically of a light blue in addition to tight pants. Her hair is long and blonde with streaks of brown, and is pulled back with small blue clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the recently deceased. Around other people she will do her best to conceal her emotions and appear jolly.
History: When she was but 6 years old her parents immigrated from the south. Her psionic abilities were realized during a raid on her village. She became a Merchant soon after.
Motivation: She is not mentally stable, and does not behave rationally; and expand her business
Ideals: Gifted. Flaws: Shy, Insane. Bonds: Immigrant, Job. Occupation: Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 70 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 1 |
Possessions: 300 pp. Moss agate (15 gp). Eye agate (15 gp). Peridot (20 gp). Tiger eye turquoise (15 gp). Alexandrite (1100 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sun Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears bulky pastel painted plate armor. He is muscular with a powerful set of arms. His fur is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A powerful slaver made him what he is. His childhood dream was to be a Glassblower, but he was a colossal failure. He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: Retire the richest man in the north; and he's repulsed by the pc
Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Mortician
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Celestial, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 100 pp. Coral (50 gp).
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