Aust Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, blue cloak. He has shaved his head bald. This brown eyed westerner is not easily forgotten.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born at the edge of vast plains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his old friends; and he has decided he is irredeemable
Bonds: Poor, Job, Adventurer, Nature, Criminal record. Occupation: Mason
Voice: Raspy
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 11)
Armor Class 10
Hit Points 51 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +6
Possessions: 1900 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). A delicate silver chain set with a tourmaline (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Gold dragon comb with red garnet eye (500 gp). Sapphire pendant on gold chain (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sammal Joy, Male Tiefling [Permalink]
Personal [hide]
Description: A 5'3" western man, he typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. His silver hair, when down, is lengthy. His silver eyes have a joyful gleam in them most of the time.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Sammal was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now owns his own business.
Motivation: Marry his brother to traveling adventurers; and sabotage a competitor
Ideals: Optimist. Flaws: Fearful. Bonds: Job, Religious, Family. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 82 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 4000 sp. Violet garnet (700 gp). Hematite (4 gp). Citrine (70 gp). Banded agate (4 gp). Alexandrite (700 gp). Malachite (4 gp). 1 Minor magic item.
Roland Byron, Male Human [Permalink]
Personal [hide]
Description: This man is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears his black hair up. He wears round tiny glasses practically rammed into his face.
Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gifted from a young age, Roland studied abroad. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.
Motivation: Regain custody of his son.
Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Rich, Family. Occupation: Detective
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 18 (+4) | 6 (-2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Deep green spinel (60 gp). 1 Masterwork manacles.
Pallabar Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a robe, a symbol of the sun god around his neck, and a flail on his belt. He has a long chestnut beard with little hanging trinkets. He has several tiny topaz earrings on each ear.
Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He is afraid of women and trembles around them
History: Born in the south to a Interpreter, Pallabar learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He struck the Interpreter job and began his own company from there.
Motivation: Further expansion of business; and balancing his hectic life and new interpreter responsibilities is difficult
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Rich, Job. Occupation: Interpreter
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 |
Possessions: 400 gp.
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