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NPC Generator

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Advanced [show]


Tarak Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He has styled his chestnut hair well, parting it to the right. His hazel eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful wizard made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Bricklayer, but doesn't like to broadcast it.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Philantrophist. Bonds: Job, Mentor, Rich. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Tarak Brandon, Male Half-Orc Cleric 2
Medium (6'1") Half-Orc, True Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)9 (-1) 13 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs


Elizabeth Everleigh, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is dressed in earthy colors with a brown and blue handkerchief worn on her left side. Her brown hair is cut jaggedly and amateurishly. Her green eyes dart from person to person to random spaces in the air.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. The war was a terrible time for her, and Elizabeth does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was always a brilliant, if unscrupulous mind. Her mother was a soldier and died while she was still young. Elizabeth was left her mother's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Antagonistic, Depressed, Insane. Bonds: Immigrant, Military. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Elizabeth Everleigh, Female Human Rogue 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)11 (+0) 11 (+0)13 (+1)
Skills Nature +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Melissa Hampton, Female Human [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. She has done her best to style her auburn hair to look like a famous performer. Her face is covered beneath a completely black helmet.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born several months after her mother was called into army service. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Military. Occupation: Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Melissa Hampton, Female Human Barbarian 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +3, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 600 gp. Obsidian (7 gp). Red-brown spinel (130 gp). Bloodstone (50 gp). 1 Minor magic item.


Social Check DCs


Jane Thackeray, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in collared shirts and wears a proper scarf over her head. She keeps her auburn hair in a flapper bob. She wears a mask on her face.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born in the north, but her parents moved at a very young age to the south. She went to a religious school and was inspired by the priests there in charitable deeds. She has since lost track of the people in her past.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her spouse's relatives view her with great suspicion

Ideals: Fighting. Flaws: Depressed. Bonds: Religious, Immigrant, Family. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Jane Thackeray, Female Human Rogue 10
Medium (5'8") Human, True Neutral (CR 10)
Armor Class 11
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Nature +3, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1100 gp. Silver pearl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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