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NPC Generator

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Advanced [show]


Mijira Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her crest is scarlet and curly. She has several tiny sapphire earrings on each ear.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born in a small plains village. She has chosen to use the inheritance that was left to her frivolously. Being a Fisher kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She seems to be bored by most things; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Optimist, Professionalism. Flaws: Mundane. Bonds: Rich, Nature, Criminal record. Occupation: Fisher

Voice: Farmer accent

Attributes [hide]

Mijira Tiammanthyllish, Female Dragonborn Fighter 7
Medium (6'2") Dragonborn, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Acrobatics +3, History +5
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +5

Possessions: 1100 gp.


Social Check DCs


Dustin Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He has a slight overbite and is overall scrawny. His brown hair is heavily combed to the right. His blue eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: He has passion for adventuring and risk; and to be a bookbinder again

Ideals: Gifted. Bonds: Job, Poor, Military, Adventurer. Occupation: Mercenary

Voice: Can't modulate volume

Attributes [hide]

Dustin Hildenman, Male Half-Elf Fighter 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)15 (+2) 15 (+2)12 (+1)
Skills Intimidation +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Auran
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. His lavender fur is drawn into a tight pony tail with a card scrunchie. He has a dull look in his amber eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Tricking reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Rich, Military. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Tricking Moon, Male Tabaxi Bard 2
Medium (6'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 6 (-2)13 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 300 sp.


Social Check DCs


Harriet Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is bristling with hidden weapons, mostly pickaxes and quarterstaffs. Her silver hair is heavily combed to the left. Her eyes are likewise violet.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She takes great joy in being the best Carpenter in town.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She became a Carpenter soon after.

Motivation: An old rival family wants her found; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker. Bonds: Criminal record, Job, Immigrant, Family. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Harriet Tealeaf, Female Halfling Aristocrat 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)9 (-1) 15 (+2)9 (-1)
Skills Arcana +1, History +1
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 28000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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