Thradal Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this man does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.
History: He was born to a criminal king-pin and mafia family His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Professionalism, Pacifist, Persistence. Flaws: Insomniac. Bonds: Criminal record. Occupation: Blacksmith
Voice: Voice breaks
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 31 (9d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 1100 gp.
Seebo Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears skinny pants and wears a tan and white robe with the hood down. His hair is cut close to his head. His eyes are likewise green.
Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.
History: He got into the Blacksmith business at a young age. He helped his mother out around the business and became quite the natural. He struck the Blacksmith job and began his own company from there.
Motivation: Wants a kiss; and balancing his hectic life and new blacksmith responsibilities is difficult
Ideals: Gifted. Bonds: Guardian, Job, Has a crush. Occupation: Blacksmith
Voice: Breathy voice
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Orc
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 21000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver chalice with lapis lazuli gems (60 gp). 1 Minor magic item.
Xappan Elusive, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears black trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His brown hair is lengthy and is close to two feet long. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Stoic and calm, he prefers to meditate than take action. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions.
Ideals: Disciplined. Flaws: Addict, Shy. Bonds: Religious. Occupation: Apothecary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 6)
Armor Class 9
Hit Points 35 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 11 (+0) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 200 gp. Moss agate (4 gp). Malachite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sannl Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'10" has a big stupid grin on her face most of the time. She wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her moppish red hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.
Personality: Cocky and sure of herself, she believes she is the best Gardener born in the past three hundred years. She also is a firm believer in the womanly ideal.
History: She was born into a rich family. She moved from fad to fad and when she turned 15 she discovered singing. Since then, she has sought to make the best of life.
Motivation: She has money and likes to spend it; and wants to open a new tavern
Ideals: Artistic, Optimist. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Gardener
Voice: High pitched, excited
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 94 (9d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 40 pp. Alexandrite (500 gp). Deep green spinel (50 gp). Azurite (16 gp). Aquamarine (500 gp). Moss agate (16 gp). White pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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