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NPC Generator

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Advanced [show]


Prâk Shipley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. With a patchy auburn beard and wild auburn hair. His eyes are blue and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the north to a Bellfounder, Prâk learned a great deal about his mother's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has achieved small success as a Bellfounder.

Motivation: Sabotage a competitor; and balancing his hectic life and new bellfounder responsibilities is difficult

Flaws: Fearful. Bonds: Poor, Job, Criminal record. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Prâk Shipley, Male Half-Orc Cleric 2
Medium (5'1") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills History +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 360 gp.


Social Check DCs


Gynnie Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears a fine chain shirt which she covers with red colored cloaks and clothing. Her auburn hair is slicked back into a classic pompadour. Her eyes are violet and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: She got into the Sailor business at a young age. She has had some formal painting training, and achieved minor success. Due to her spouse's obsession with being a Farmer they were divorced and she won custody of their son. She worked as a Sailor, and she later adopted a second son.

Motivation: Regain custody of her son; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Family, Job. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Gynnie Smoothhands, Female Halfling Rogue 4
Small (3'2") Halfling, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)17 (+3) 15 (+2)11 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Sylvan, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Grom Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: This man tends to wear a large white jacket. He has a penchant for wearing a ring with an oversized jet on his right hand. His auburn hair is knotted and matted. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Grom took refuge in the large cave and found the beat up bow and armor he uses now. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Flaws: Depressed, PTSD. Bonds: Rich, Religious, Nature, Family. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Grom Kent, Male Half-Orc Monk 5
Medium (6'5") Half-Orc, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)12 (+1) 11 (+0)6 (-2)
Skills Deception +1, Stealth +4
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Vanuath Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He usually wears his tan robe and has his flail always slung over his shoulder. His red hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to raise his children well

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Military, Family. Occupation: Crown-heir

Voice: Russian accent

Attributes [hide]

Vanuath Siannodel, Male Elf Commoner 3
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 8 (-1)15 (+2)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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