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NPC Generator

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Advanced [show]


Jheri Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her crest is rusty and curly. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is a font of random trivia from the lore and stories she has discovered

History: Jheri was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Regain custody of her daughter; and wants to raise her children well

Ideals: Fighting, Athletic, Logical. Flaws: Insane. Bonds: Family. Occupation: Ploughman

Voice: Sighs a lot, exhausted

Attributes [hide]

Jheri Shestendeliath, Female Dragonborn Fighter 4
Medium (6'6") Dragonborn, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


Ahrim Frailty, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a black tunic with white highlights, and long pastel pants that bunch up around his shoes, and sports empty pouches on his belt. He keeps his purple hair in a flapper bob. His red eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to loving parents in a slum to the north. Cursed with vampirism at a very young age, Ahrim has worked very hard to control his curse. He inherited the family business which he has now maintained for 3 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Flaws: Shy, Disease. Bonds: Job, Poor, Enemies. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ahrim Frailty, Male Tiefling Druid 8
Medium (6'8") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)12 (+1) 12 (+1)20 (+5)
Skills Sleight of Hand +2, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 1200 gp. Zircon (20 gp). Jet (100 gp). Silver pearl (100 gp).


Social Check DCs


Silaqui Xistsrith, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and a wedding ring on her right hand. Her hair is short and red. Her hazel eyes peer out from beneath her Stetson yellow hat.

Personality: She is a Dilettante first and foremost. She believes firmly that knowledge should be universal. Flattery will make her almost putty in your hands.

History: Silaqui was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. Silaqui abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend.

Flaws: Selfish. Bonds: In love, Job, Poor, Adventurer. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Silaqui Xistsrith, Female Half-Elf Druid 1
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1000 cp.


Social Check DCs


Ekk Tindall, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear black pants and tee shirts. Her golden hair is lengthy. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of southern immigrants she idolized her mother. She found a children's book about a Half-Orc Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She moves from town to town, unable to find a place to settle.

Motivation: Wants her loneliness to end; and wants a kiss

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Laborer

Voice: Sounds elderly

Attributes [hide]

Ekk Tindall, Female Half-Orc Adept 7
Medium (4'9") Half-Orc, Chaotic Good (CR 7)
Armor Class 9
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)14 (+2) 12 (+1)7 (-2)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Druidic, Draconic
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs

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