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NPC Generator

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Advanced [show]


Ulla Nackle, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'5" and wears a tight fitting tan shirt and pants. Her auburn hair is smooth and relatively long. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Ulla lived on a farm with her father, near the main road leading to a nearby town. Ulla was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. She used her abilities to travel the world and help people.

Motivation: Marry her brother to traveling adventurers.

Ideals: Justice, Philantrophist. Bonds: Family, Religious. Occupation: Blacksmith

Voice: Switch between two voices

Attributes [hide]

Ulla Nackle, Female Gnome Aristocrat 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Azurite (5 gp). Azurite (5 gp). Jade (140 gp).


Social Check DCs


Heather Wallace, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Heather was born the youngest of three triplets. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world

Ideals: Optimist, Joker, Impeccable. Bonds: Family, Nature. Occupation: Map Maker

Voice: Speaks with squeezed throat

Attributes [hide]

Heather Wallace, Female Human Ranger 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp.


Social Check DCs


Meriele Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is well dressed, constantly wearing a tan suit, brown shirt, and green tie. Her hair is always cut to a buzz. Her eyes are a pleasant amber.

Personality: A deeply religious woman she believes everything happens for a reason. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Religious, Adventurer. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Meriele Mellerelel, Female Elf Paladin 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 12 (+1)8 (-1) 15 (+2)14 (+2)
Skills Investigation +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2000 cp. Silver pearl (130 gp). Bloodstone (40 gp).


Social Check DCs


Anselm Carlton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His chestnut hair is kept up in a ponytail inside a feathered hat. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Anselm is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their son. He worked as a Carter, and he later adopted a second son.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Opinionated. Bonds: Family, Military, Religious, Criminal record. Occupation: Carter

Voice: Timid voice

Attributes [hide]

Anselm Carlton, Male Human Adept 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 110 gp. Freshwater pearl (16 gp).


Social Check DCs

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