Donaar Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long brass crest is drawn into a two foot long braid. He has gleaming, smiling gold eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and regain custody of his son
Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor, Family. Occupation: Scribe
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 40 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 700 gp. Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rangrim Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He likes to wear brown tank tops with green pants. He has moderate length black hair. His violet eyes are passionate and lively.
Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Rangrim lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Family, Job. Occupation: Bounty Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 7
Hit Points 80 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 5 (-3) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Giant
Attacks Melee +4 / 3d10+0, Ranged +1 / 3d10-3, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 100 pp. Sardonyx (20 gp). Emerald (1300 gp). Bloodstone (20 gp). Violet garnet (800 gp).
Dalgal Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears dark leathers with embroidery. He has a small bristly mustache and wavy golden hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He snorts whenever he laughs or is feeling confident. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Weaver, but he was a colossal failure. He became a Ploughman soon after.
Motivation: He loathes his own lifestyle; and he'd like to take his coworkers down a peg
Flaws: Forgetful, Mundane, Depressed. Bonds: Job. Occupation: Ploughman
Voice: Boston accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 99 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 17 (+3) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Aquan, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +3
Possessions: 4000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Embroidered and bejeweled glove (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Gold dragon comb with red garnet eye (700 gp). Solid gold idol (1000 gp). Old masterpiece painting (1800 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baelitae Nailo, Female Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this northern woman is dressed in earthy colors with a tan and black handkerchief worn on her right side. She keeps her brown hair in a flapper bob. She is baby faced.
Personality: She will rave to anyone who will listen. Further she is a bit of a stoner and is frequently out of it.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She has drifted from career to career and currently works as a Navigator.
Motivation: She is content; and she is unsatisfied with her job
Ideals: Athletic, Gifted. Flaws: Insane, Addict, Mundane. Bonds: Job. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!

