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NPC Generator

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Advanced [show]


Pelt Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is irascible and easily irritated. He is able to fit into much smaller and tighter spaces than normal.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Pelt and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Entrepeneur, Gifted, Artistic. Flaws: Insane, Antagonistic. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Pelt Timber, Male Tabaxi Ranger 10
Medium (6'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 53 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 11 (+0)19 (+4)
Skills Arcana +6, Survival +4
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1100 gp.


Social Check DCs


Krusk Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: This man usually wears his black robe and has his lance always slung over his shoulder, and sports empty pouches on his belt. He has a long black beard with little hanging trinkets. His green eyes lackadaisically let the world flow into them.

Personality: Krusk wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... Around other people he will do his best to conceal his emotions and appear jolly.

History: Krusk was raised in a hard working conservative environment. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To protect his home; and to clean up the streets

Ideals: Disciplined. Flaws: Shy, Insane. Bonds: Job, Guardian. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Krusk Gresham, Male Half-Orc Monk 7
Medium (6'3") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 1200 gp. Moss agate (10 gp). Rock crystal (80 gp).


Social Check DCs


Bathin Still, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears baggy green pantaloons and a blue scarf. He keeps his brown hair in a flapper bob. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Merchant who has hired him part-time. He takes great joy in being the best Merchant in town.

History: He got into the Merchant business at a young age. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He is wracked by social anxiety; and find a way to reverse the transformation of his sister

Flaws: Fearful. Bonds: Has a crush, Job, Family. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Bathin Still, Male Tiefling Cleric 11
Medium (6'5") Tiefling, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)19 (+4) 16 (+3)17 (+3)
Skills Deception +7, Intimidation +7
Senses Passive Perception 13
Languages Common, Infernal, Giant, Terran, Auran
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156544321

Possessions: 2200 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean green cloak covering his clean studded leather. He has wavy purple hair. He has gleaming, smiling red eyes.

Personality: He can speak with the recently deceased. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better world.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Gifted, Athletic. Bonds: Adventurer, Military, Rich. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Balam Malevolence, Male Tiefling Fighter 2
Medium (6'9") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)17 (+3) 12 (+1)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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