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NPC Generator

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Advanced [show]


Morkral Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey shirt with thin black vertical stripes and tan pants. His tied-back hair is auburn. He has brown eyes and a grey hat with a black feather.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. After coming to the age of reason, Morkral took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Nature, Religious. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Morkral Goblinbane, Male Dwarf Expert 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)11 (+0) 14 (+2)8 (-1)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Mordai Agony, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. His chestnut hair has been sun bleached extensively. His eyes, though not visible through his cowl, are gold.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Mordai lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Expand his business; and to unite with his brother

Ideals: Optimist. Flaws: Shy. Bonds: Family, Nature, Job. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Mordai Agony, Male Tiefling Commoner 3
Medium (5'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 15 (+2)19 (+4)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10000 cp. Gold dragon comb with red garnet eye (700 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Baern Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He keeps his red hair in a flapper bob. His eyes are gray and catlike.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His job bores him to no end. He has decided to make it more interesting.

History: Gifted from a young age, Baern studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their daughter. He worked as a Locksmith, and he later adopted a second daughter.

Motivation: To unite with his sister; and regain custody of his daughter

Ideals: Gifted. Bonds: Poor, Criminal record, Adventurer, Family. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Baern Frostbeard, Male Dwarf Commoner 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)10 (+0) 16 (+3)7 (-2)
Skills Athletics +4, History +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Chalcedony (40 gp). Chrysoberyl (130 gp). 1 Darkwood Shield.


Social Check DCs


Ekemon Lust, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy black pantaloons and a blue scarf. He wears a Stetson hat to hide his balding. His eyes are silver and he is always smoking a pipe.

Personality: This man loves singing and to teach people singing more than just about anything. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk

Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Priest

Voice: Sensual and smooth

Attributes [hide]

Ekemon Lust, Male Tiefling Aristocrat 1
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills History +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs

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