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NPC Generator

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Advanced [show]


Dimble Munggen, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his longbow ready. His brown hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Healer, but he was a colossal failure. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Fighting, Philantrophist. Flaws: Shy, Mundane. Bonds: Rich, Job. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Dimble Munggen, Male Gnome Rogue 5
Small (3'3") Gnome, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: Solid gold idol (800 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Two Llamas Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears pastel painted combat armor at almost all times. She wears her white fur up. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a small toy that she constantly fidgets with.

History: She was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to her current location. She left for the west, certain she would find work there.

Motivation: To settle down with her crush; and retire the richest woman in the west

Ideals: Entrepeneur. Flaws: Shy, Addict. Bonds: Immigrant. Occupation: Cook

Voice: Stutters

Attributes [hide]

Two Llamas Of Claws, Female Tabaxi Expert 6
Medium (6'0") Tabaxi, Lawful Evil (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Religion +5, Stealth +6
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Rinn Berevan, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a blue costume with the symbols of death on her torso. Her black hair is still thick. She has gleaming, smiling amber eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Sold as a small child to a necromancer, Rinn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Ideals: Athletic. Flaws: Cynical. Bonds: Slave, Mentor, Adventurer. Occupation: Junk Dealer

Voice: Mumbles to self between sentences

Attributes [hide]

Rinn Berevan, Female Elf Warlock 5
Medium (5'3") Elf, Chaotic Good (CR 5)
Armor Class 14
Hit Points 18 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)15 (+2) 18 (+4)13 (+1)
Skills Athletics +5, Sleight of Hand +7
Senses Passive Perception 14
Languages Common, Elven, Terran, Orc
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 100 gp. Jade (60 gp). Alexandrite (1100 gp). Banded agate (16 gp). Star rose quartz (40 gp).


Social Check DCs


Einkil Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a long black beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Einkil took refuge in the ruined castle and found the beat up longsword and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Insane, Lazy. Bonds: Poor, Adventurer, Nature. Occupation: Painter

Voice: Hollow voice

Attributes [hide]

Einkil Deepdelver, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 27 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 19 (+4)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1900 sp.


Social Check DCs

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