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Advanced [show]


Fargrim Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of magic around his neck, and a trident on his belt. His golden hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to loving parents in a slum to the north. In his youth he was a Herbalist, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He tends to his Tanner job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and to be a herbalist again

Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Job, Poor. Occupation: Tanner

Voice: Hard of hearing, loud

Attributes [hide]

Fargrim Bloodkith, Male Dwarf Bard 5
Medium (4'0") Dwarf, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills Athletics +6, Deception +2
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 600 gp. Red-brown spinel (140 gp).


Social Check DCs


Andram Art, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. He is physically well-built. His dark red hair is kept up in a ponytail inside a Stetson hat. His silver eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Andram lived on a farm with his father, near the main road leading to a nearby town. One day when Andram was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Andram was heart-stricken from the event, and his mother started working long hours to provde for them. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and to clean up the streets

Flaws: Antagonistic, PTSD. Bonds: Family, Guardian. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Andram Art, Male Tiefling Druid 6
Medium (6'0") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 400 gp. Brown-green garnet (110 gp). Amethyst (110 gp). Bloodstone (40 gp).


Social Check DCs


Thorpe Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a deerstalker hat to cover his moderate length silver hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He would rather hide behind his crafts than deal with other people.

History: Born to a pair of adventurers, Thorpe grew up listening to his father's many stories. He moved from fad to fad and when he turned 15 he discovered music. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Passionate, Artistic. Flaws: Addict, Shy. Bonds: Adventurer. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Thorpe Cherrycheeks, Male Halfling Bard 12
Small (3'2") Halfling, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 70 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Athletics +7, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Astar Sage, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears green cloth garments or leather armor. His purple hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born the only child of a wealthy merchant. Through the years after Astar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Astar's mother didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Animal Trainer

Voice: Posh accent

Attributes [hide]

Astar Sage, Male Tiefling Sorcerer 16
Medium (5'9") Tiefling, Neutral Evil (CR 16)
Armor Class 11
Hit Points 41 (16d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)7 (-2) 16 (+3)11 (+0)
Skills Intimidation +5, Perception +8
Senses Passive Perception 18
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp.


Social Check DCs

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