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NPC Generator

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Advanced [show]


Salanop Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears tan leather gloves, a tan jacket, and tight pants, she is not a threatening figure. She has wavy auburn hair. Her eyes are likewise green.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a very good compulsive liar and kleptomaniac.

History: She got into the Carter business at a young age. From there she went from mercenary job to mercenary job. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and her spouse's relatives view her with great suspicion

Flaws: Depressed. Bonds: Criminal record, Job, Adventurer, Family. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Salanop Humplebumple, Female Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)16 (+3) 18 (+4)8 (-1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Undercommon, Auran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: Rhodochrosite (15 gp). Red-brown spinel (60 gp). 1 Banded mail.


Social Check DCs


Althaea Holland, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She dresses in collared shirts and wears a proper scarf over her head. She has a long blonde ponytail with little hanging trinkets. She wears round tiny glasses practically rammed into her face.

Personality: Althaea speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Sold as a small child to a brothel owner, Althaea was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her first spouse was a Shipwright, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she wants to meet her childhood hero

Ideals: Impeccable. Flaws: Secretive. Bonds: Mentor, Family, Adventurer. Occupation: Mayor

Voice: Posh accent

Attributes [hide]

Althaea Holland, Female Half-Elf Expert 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vezera Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red crest is thinning but still full. Her red eyes lackadaisically let the world flow into them.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Vezera was born in the south. At a young age she loved to build and create. She was an apprentice working in her mother's forge. She's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: Wants her loneliness to end; and wants to open a new tavern

Ideals: Persistence. Flaws: Cynical. Bonds: Rich, Has a crush, Job. Occupation: Stylist

Voice: Australian accent

Attributes [hide]

Vezera Umbyrphrael, Female Dragonborn Cleric 6
Medium (6'2") Dragonborn, Lawful Evil (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)15 (+2) 12 (+1)19 (+4)
Skills Persuasion +7
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 700 gp. A delicate silver chain set with a tourmaline (30 gp). Finely wrought small gold bracelet (30 gp). An abacus with copper, silver and gold markers (70 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He does not wear sleeves and tends to eschew shirts when he can avoid it. Beneath his clothing is a huge mess of scar tissue. His blonde hair and beard is wavy and long. His hazel eyes peer out from beneath his wide-brimmed grey hat.

Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Marshal but believes his peers are too gung-ho.

History: The child of a Cartwright, who enjoyed hunting, Morkral was taken on many hunting expeditions. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined, Pacifist, Gifted. Bonds: Slave, Nature. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Morkral Rumnaheim, Male Dwarf Bard 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)15 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 1500 sp. Golden pearl (90 gp). Coral (90 gp).


Social Check DCs

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