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NPC Generator

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Advanced [show]


Gerard Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears bulky yellow painted plate armor. His blonde hair is knotted and matted. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. A few years later when the north was not economically sound they moved to his current location. He now travels the world, in search of power and loot.

Motivation: He has decided he is irredeemable; and to pay off his debts

Ideals: Philantrophist. Bonds: Criminal record, Adventurer, Immigrant, Debt. Occupation: Beggar

Voice: Prounounces S like Z

Attributes [hide]

Gerard Heiser, Male Half-Elf Cleric 5
Medium (5'10") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 1000 sp.


Social Check DCs


Hubert Windsor, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying black hair a little too much giving a sharp black color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He pushes his goals aggressively. He is also a coward if confronted.

History: Hubert was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Interpreter. He inherited the family business which he has now maintained for 9 years.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Justice. Flaws: Fearful, Antagonistic. Bonds: Job. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Hubert Windsor, Male Human Aristocrat 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)17 (+3) 9 (-1)14 (+2)
Skills Deception +4, Perception +1
Senses Passive Perception 11
Languages Common, Aquan, Gnome, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 140 gp.


Social Check DCs


Howard Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. His eyes are gray.

Personality: He snorts whenever he laughs or is feeling confident. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 14th year, his parents were killed by a gnolls raid, leaving Howard alone in the world. After a stint in an orphanage, he was adopted. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with his childhood friend

Bonds: Immigrant, Criminal record, Military, Enemies, Adventurer. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Howard Brightmoon, Male Halfling Paladin 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 59 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 9 (-1)8 (-1)
Skills Insight +2, Investigation +4
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Citrine (30 gp). White opal (1100 gp). 1 Minor magic item.


Social Check DCs


Herleva Fawcett, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears brown painted combat armor at almost all times. Her hair, while still mostly brown, has prominent grey streaks. She is baby faced.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was raised by priests from a young age. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Spice Merchant.

Motivation: She is compelled to act according to her religious beliefs; and she is unsatisfied with her job

Ideals: Professionalism. Bonds: Job, Religious, Mentor. Occupation: Spice Merchant

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Herleva Fawcett, Female Human Adept 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Infernal, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Red garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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