Edge In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His yellow fur is drawn into a tight pony tail with a card scrunchie. His eyes, though not visible through his cowl, are amber.
Personality: Edge hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He receives visions of the future at random moments
History: Edge was born in the south. At a young age he loved to build and create. After coming to the age of reason, Edge took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.
Motivation: Further expansion of business; and to pay off his debts
Ideals: Artistic, Gifted, Persistence. Bonds: Poor. Occupation: Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 64 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 |
Possessions: 2300 gp. A roughly beaten golden orb (160 gp). Embroidered and bejeweled glove (4000 gp). Jeweled anklet (4000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Silver chalice with lapis lazuli gems (160 gp). Old masterpiece painting (2100 gp).
Guy Browning, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, grey, dusty cloak. He wears his brown hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.
History: Guy was born in the west. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He has achieved small success as a Mason.
Motivation: Expand his business.
Ideals: Disciplined, Persistence. Flaws: Insomniac, Selfish. Bonds: Job. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Banded mail.
Hugh Winthrop, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has wavy chestnut hair. His blue unseeing eyes seem to look past you.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Hugh was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Cook, and he later adopted a second son.
Motivation: Regain custody of his son.
Ideals: Opinionated, Justice. Flaws: Disease. Bonds: Poor, Family. Occupation: Cook
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 700 gp. 1 Minor magic item.
Azaki Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a long, violet, dusty cloak. He carries with him a set of monstrous two handed axes on his belt, each one with a ruby on the hilt. His chestnut hair is kept up in a ponytail inside a small hat. His face is covered beneath a completely black helmet.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born the only child of a wealthy merchant. His first spouse was a Seamstress, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: Doesn't want to be a Glassblower and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Joker, Entrepeneur, Persistence. Bonds: Family. Occupation: Glassblower
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 10)
Armor Class 9
Hit Points 69 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Druidic
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
Possessions: 1000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

