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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Darrak Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His moppish blonde hair is in a traditional bowl cut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has all his life been fascinated with singing.

History: He was born in a small mountains village. Like his father and his sister before him, after school he went straight into learning to become a Shoemaker. He became a Shoemaker soon after.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Artistic. Flaws: Addict. Bonds: Nature, Job. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Darrak Aranore, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 150 gp.


Social Check DCs


Aramil Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 8 years old his parents immigrated from the south. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Mayor for hire.

Motivation: To be a Slave Trader again; and expand his business

Ideals: Fighting. Bonds: Poor, Job, Immigrant, Nature. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Aramil Meliamne, Male Elf Expert 9
Medium (4'7") Elf, Lawful Evil (CR 9)
Armor Class 13
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)13 (+1) 13 (+1)14 (+2)
Skills Athletics +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +4

Possessions: 700 gp.


Social Check DCs


Halimath Hybrid, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bookbinder does, and he perpetually has his greatsword ready. He wears a small hat to cover his moderate length brown hair. His eyes are a pleasant hazel.

Personality: He is irascible and easily irritated. He takes great joy in being the best Bookbinder in town.

History: Gifted from a young age, Halimath studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and to be a cartwright again

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Halimath Hybrid, Male Half-Elf Bard 5
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 1000 sp. Black star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of the four houses of cards around his neck, and a bow on his belt. He has a penchant for wearing a ring with an oversized amber on his left hand. He has styled his auburn hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He receives visions of the future at random moments

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Nalral was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Fighting, Gifted. Flaws: Racist. Bonds: Rich, Military. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Nalral Stoutale, Male Dwarf Ranger 8
Medium (4'5") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)10 (+0) 9 (-1)6 (-2)
Skills Arcana +3, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 11000 sp. Jasper (50 gp). Silver pearl (80 gp). Coral (80 gp). Chrysoprase (50 gp). Golden yellow topaz (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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