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NPC Generator

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Advanced [show]


Anverth Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. He has styled his chestnut hair well, parting it to the right. He has several tiny ruby earrings on each ear.

Personality: His tongue was cut out and he uses sign language. Energy wise he seems alert and responsive.

History: Anverth was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Money/treasure; and marry his sister to traveling adventurers

Ideals: Professionalism. Flaws: Disease. Bonds: Rich, Family, Religious. Occupation: Stylist

Voice: Loud with bravado

Attributes [hide]

Anverth Fiddlefen, Male Gnome Monk 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)13 (+1) 17 (+3)14 (+2)
Skills Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp.


Social Check DCs


Erky Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, blue, dusty cloak. His white hair is lengthy. His amber eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Forgetful. Bonds: Religious, Rich, Adventurer. Occupation: Shepherd

Voice: Low rumbling, strings words together

Attributes [hide]

Erky Daergel, Male Gnome Adept 13
Small (3'8") Gnome, Lawful Evil (CR 13)
Armor Class 14
Hit Points 89 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 17 (+3)16 (+3) 11 (+0)16 (+3)
Skills Investigation +7, Nature +7
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Celestial, Elven
Attacks Melee +2 / 4d4-2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 200 pp. Zircon (70 gp). Chrysoberyl (160 gp). Black pearl (1400 gp). Onyx (70 gp). Smoky quartz (70 gp). Rhodochrosite (13 gp). Moss agate (13 gp). 1 Medium magic item.


Social Check DCs


Lorm Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of bastard swords on his belt, each one with a ruby on the hilt. His red hair is knotted and matted. His amber eyes dart from person to person.

Personality: While he acts the brute, he is far gentler than he would appear. He takes great joy in being the best Dyer in town.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He struck the Dyer job and began his own company from there.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Entrepeneur, Fighting. Flaws: Racist, Insane. Bonds: Job. Occupation: Dyer

Voice: Dutch accent

Attributes [hide]

Lorm Yardley, Male Half-Orc Monk 6
Medium (5'11") Half-Orc, Chaotic Good (CR 6)
Armor Class 9
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)14 (+2) 12 (+1)15 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Celestial, Terran
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 7000 sp. Golden pearl (90 gp). Hematite (8 gp). Star ruby (400 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Furrele Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is generally shirtless and showing off her tattooed chest. Her gold crest, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the recently deceased. She is able to make almost anything out of random pieces of junk.

History: She was born in the north, but her parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to her current location. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and obtaining odd cultural elven artifacts is her passion

Ideals: Gifted. Flaws: Insane, Greedy. Bonds: Immigrant, Adventurer. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Furrele Zzzxaaxthroth, Female Dragonborn Cleric 3
Medium (6'2") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)7 (-2) 14 (+2)12 (+1)
Skills Arcana +0, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 900 sp.


Social Check DCs

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