Ahinar Lathalas, Female Elf [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across her face, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has done her best to style her brown hair to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is happy with her job as a Sculptor. She turns her eye from what people do, preferring to live and let live. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Ahinar was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her necromantic abilities were realized during a raid on her village. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahinar fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Gifted, Fighting. Bonds: Job, Poor. Occupation: Sculptor
Voice: German accent
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: Moss agate (4 gp). Banded agate (4 gp).
Kasdeya Absence, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears rags and sports a simple walking cane. Her dark red hair is smooth and relatively long. She wears crescent spectacles with a black brim.
Personality: This woman loves painting and to teach people painting more than just about anything. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Sold as a small child to a necromancer, Kasdeya was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Kasdeya was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Kasdeya's mother didn't care for her much, and the feeling was mutual. She has never given up on her painting dream.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Impulsive, Antagonistic. Bonds: Poor, Mentor. Occupation: Carter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 400 sp. Violet garnet (300 gp). 4 Acid flasks.
Vanchu Oakes, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she usually wears her black robe and has her sword always slung over her shoulder. Her brown hair is drawn into a tight pony tail with a card scrunchie. She has a dull look in her amber eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. A true patriot, Vanchu would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Vanchu lived on a farm with her mother, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently the stress of being a Fisher has made it difficult for her to sleep.
Motivation: She is compelled to act according to her religious beliefs; and her spouse's relatives view her with great suspicion
Flaws: Insomniac. Bonds: Military, Family, Job, Religious. Occupation: Fisher
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 23 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 9 (-1) | 9 (-1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: Moonstone (50 gp). Brown-green garnet (140 gp).
Five On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears an entirely brown suit with yellow socks and a vest with buckled shoes. Her gray fur is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, she is a well trained Doctor. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born into a rich family. She made a point of taking high paying jobs and getting most of it up front. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is greedy; and to pay off her debts
Bonds: Job, Rich, Adventurer, Debt. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 10)
Armor Class 13
Hit Points 51 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 | 2 |
Possessions: 700 gp. Moss agate (16 gp). Red spinel (70 gp). Eye agate (16 gp). White opal (900 gp). Rock crystal (60 gp). Blue star sapphire (900 gp). Onyx (60 gp). Fire opal (900 gp).
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Their contribution stands as a beacon of hope for all adventurers!


