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NPC Generator

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Advanced [show]


Ahrim Fate, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are red and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Ahrim has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.

Motivation: To protect his home; and to settle down with his crush

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Has a crush, Guardian. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Ahrim Fate, Male Tiefling Wizard 2
Medium (6'5") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 220 gp.


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His beige fur is slicked back into a classic pompadour. He has copper eyes.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Athletic, Artistic. Bonds: Adventurer, Immigrant, Job. Occupation: Layabout

Voice: Boston accent

Attributes [hide]

Great In the Wind, Male Tabaxi Commoner 10
Medium (6'2") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 29 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)18 (+4) 10 (+0)16 (+3)
Skills Performance +7, Religion +8
Senses Passive Perception 10
Languages Common, Sylvan, Elven, Auran, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2300 gp. A roughly beaten golden orb (170 gp). Large well-done wool tapestry (300 gp).


Social Check DCs


Pennie Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fighting clothing, which leaves very little to the imagination. She has done her best to style her auburn hair to look like a famous performer. She has a dull look in her brown eyes.

Personality: Eccentric and domineering, Pennie will drive conversation. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Pennie was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. After a long history of fighting, Pennie and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Extrovert. Flaws: Antagonistic, PTSD. Bonds: Poor. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

Pennie Jamjar, Female Halfling Rogue 5
Small (3'2") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)11 (+0) 11 (+0)12 (+1)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Tiger eye turquoise (13 gp). Black pearl (1400 gp).


Social Check DCs


Dayereth Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft white waves gently in the breeze. He wears his hair in dreadlocks. His amber eyes are slightly larger than normal.

Personality: He will rave to anyone who will listen. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Money/treasure; and expand his business

Flaws: Insane. Bonds: Rich, Immigrant, Slave, Job. Occupation: Blacksmith

Voice: Farmer accent

Attributes [hide]

Dayereth Xistsrith, Male Half-Elf Barbarian 5
Medium (5'8") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 9 (-1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Solid gold idol (600 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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