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NPC Generator

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Advanced [show]


Jane Blankley, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing colorful clothing, dressed as a Mercenary. Her black hair is cut jaggedly and amateurishly. She tend to wears goggles to shield her eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Gifted from a young age, Jane studied abroad. She worked as a nervous Mercenary and found it very stressful. She now owns her own business.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Sensitive, Hedonist. Bonds: Job. Occupation: Mercenary

Voice: Australian accent

Attributes [hide]

Jane Blankley, Female Human Wizard 1
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 15 (+2)9 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 5000 cp.


Social Check DCs


Myathethil Meliamne, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on her belt. She keeps her auburn hair in a flapper bob. Her amber unseeing eyes seem to look past you.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Myathethil hails from a village terrorized by brigands. Myathethil was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Myathethil decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. During her travels, Myathethil and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Myathethil discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Myathethil fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and someone believes her a fraud

Flaws: Disease, Shy. Bonds: Adventurer, Criminal record, Enemies. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Myathethil Meliamne, Female Elf Commoner 2
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)14 (+2) 14 (+2)10 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Elven, Celestial, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Simon Cornish, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is dressed in a clean grey cloak covering his clean studded leather, and a wedding ring on his right hand. His red hair is cut short with large spiked bangs in the front. His eyes are likewise violet.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. As long as the job gets done he does not care how it got done.

History: He was born in the north, but his parents moved at a very young age to the east. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Professionalism. Flaws: Cynical, Antagonistic. Bonds: In love, Immigrant. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Simon Cornish, Male Human Bard 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 5 (-3)13 (+1) 11 (+0)10 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 90 gp. Red-brown spinel (140 gp). 1 Silk rope.


Social Check DCs


Thrak Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. Animals are drawn to him, and he is able to talk to them.

History: He was raised by priests from a young age. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He was granted druidic powers by his dying brother.

Motivation: To get a good night's sleep; and his religion dominates his actions

Ideals: Gifted. Flaws: Insomniac, Racist. Bonds: Poor, Religious, Mentor. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Thrak Kelsey, Male Half-Orc Warlock 2
Medium (5'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 sp.


Social Check DCs

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