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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Enialis Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail, and carries greataxes. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes are passionate and lively.

Personality: Enialis is depressed about a lot of things. He tends to be a nihilist. He is a bit of a xeno-phobe, disliking non-Elves.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and tabaxi compassion

Ideals: Fighting, Gifted. Flaws: Depressed, Racist. Bonds: Rich. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Enialis Casilltenirra, Male Elf Rogue 8
Medium (4'7") Elf, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 0 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 5 (-3)15 (+2) 16 (+3)15 (+2)
Skills Athletics +3, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +8 / 2d10+5, Grapple +5

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Blankley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. His red hair has been sun bleached extensively. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north. Alex was born on a far northern mountains where he grew up under the tutelage of his father, an expert Slave Trader. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Shy, Mundane. Bonds: Immigrant, Criminal record. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Alex Blankley, Male Human Adept 7
Medium (6'4") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)10 (+0) 9 (-1)9 (-1)
Skills Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Avice Dayton, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears skinny pants and wears a brown and yellow robe with the hood down. Her blonde hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is obsessed with her god.

History: She was born in the south, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Disciplined. Flaws: Insomniac. Bonds: Religious, Immigrant. Occupation: Crown-heir

Voice: Middle-eastern accent

Attributes [hide]

Avice Dayton, Female Human Expert 2
Medium (4'9") Human, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)16 (+3) 15 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Celestial, Abyssal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 190 gp.


Social Check DCs


Mumpena Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing a long, tan, dusty cloak. With wild chestnut hair. Her eyes, though not visible through her cowl, are amber.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. Mumpena enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born the only child of a wealthy merchant. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting dire rats, the young Mumpena began to lead the lost caravan. She now owns her own business.

Motivation: A strong sense of loyalty to Half-Orc people; and to be a gardener again

Ideals: Entrepeneur. Flaws: Hedonist, Racist. Bonds: Enemies, Job. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Mumpena Folkor, Female Gnome Warrior 4
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 17 (+3)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +5

Possessions: Just what you see.


Social Check DCs

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