Kassoon
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NPC Generator

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Advanced [show]


Windy Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears brown painted combat armor at almost all times. She has orange fur. Her eyes, though not visible through her cowl, are amber.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Windy was born on a far eastern island where she grew up under the tutelage of her mother, an expert Body Guard. She moves from town to town, unable to find a place to settle.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Disease, Forgetful. Bonds: Immigrant, Slave. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Windy Paws, Female Tabaxi Wizard 1
Medium (4'11") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)6 (-2) 11 (+0)9 (-1)
Skills Animal Handling +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp.


Social Check DCs


Conrad Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright yellow suits and hats. He has dyed his greying red hair a little too much giving a sharp red color. This gray eyed southerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Mortician. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: To pay off his debts; and he would like to get married and retire

Flaws: Mundane. Bonds: Job, Has a crush, Rich, Debt. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Conrad Boleem, Male Half-Elf Ranger 5
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +4, History +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 4000 sp. White opal (1600 gp). Lapis lazuli (7 gp).


Social Check DCs


Dynamic Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is dressed in earthy colors with a pastel and white handkerchief worn on his left side. His white fur is smooth and relatively long. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Dynamic grew up listening to his father's many stories. He worked as a nervous Weaver and found it very stressful. During his travels, Dynamic and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dynamic discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dynamic fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Disease, Fearful. Bonds: Adventurer, Job. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Dynamic Plume, Male Tabaxi Aristocrat 10
Medium (6'9") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 55 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)17 (+3) 15 (+2)8 (-1)
Skills Athletics +6, Investigation +7
Senses Passive Perception 12
Languages Common, Halfling, Terran, Druidic
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +7

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunnloda Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a grey shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. Her attire stands in sharp contrast to her shortspear, which is beautifully polished and possesses an ornate carving of a card on it. Her black hair is thinning but still full. She wears large thick round spectacles.

Personality: She snorts whenever she laughs or is feeling confident. She is obsessed with finding treasure.

History: Born in a small village she learned the ways of the warrior from her father. A freak accident while working with her Bricklayer father left her crippled. During her travels, Gunnloda and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gunnloda discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Gunnloda fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunnloda Frostbeard, Female Dwarf Warlock 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 12 (+1)5 (-3)
Skills Performance -1
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 400 sp.


Social Check DCs

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