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NPC Generator

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Advanced [show]


Kilia Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 4'0". She wears grey trousers with yellow and white striped suspenders. She wears various colorful collared shirts. She keeps her long auburn hair kept up in a rat tail. She has several tiny amethyst earrings on each ear.

Personality: She dislikes all the random violence that takes place in the east. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and she has money and likes to spend it

Ideals: Pacifist, Entrepeneur. Bonds: Rich, Adventurer, Military. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Kilia Fireforge, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)15 (+2) 14 (+2)14 (+2)
Skills Athletics +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Randal Marleigh, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle, and carries shortbows. He wears his blonde hair up. He is baby faced.

Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Gifted, Philantrophist. Bonds: Military. Occupation: Gardener

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Randal Marleigh, Male Human Rogue 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)9 (-1) 15 (+2)8 (-1)
Skills Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Andry High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears long strands of topaz and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a long silver ponytail with little hanging trinkets. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Prone to second guessing herself, she comes off as nervous. She is a ruthless business woman, a trait she acquired from her mother.

History: She was raised in a white middle class family as the only child. She moved from fad to fad and when she turned 15 she discovered music. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Entrepeneur, Artistic. Flaws: Shy, Mundane. Bonds: Rich. Occupation: Stylist

Voice: Farmer accent

Attributes [hide]

Andry High-hill, Female Halfling Rogue 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 11 (+0)11 (+0) 10 (+0)14 (+2)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 10000 cp. Moonstone (70 gp).


Social Check DCs


Tawar Southey, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a font of random trivia from the lore and stories she has discovered

History: She comes from a rich northern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Expand her business; and to clean up the streets

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Job, Guardian. Occupation: Body Guard

Voice: Squeaky

Attributes [hide]

Tawar Southey, Female Half-Orc Expert 3
Medium (5'9") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 3 Antitoxin. 4 Tanglefoot bags. 3 Antitoxin.


Social Check DCs

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