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NPC Generator

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Advanced [show]


Dorn Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears very tight pants and wife beaters, though occasionally he sports a white coat. His clothes are grease stained in places. His tied-back hair is black. His amber eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a plains tribe. Dorn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the south, certain he would find work there.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Flaws: Fearful. Bonds: Poor, Immigrant, Family, Nature. Occupation: Cook

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dorn Thorpe, Male Half-Orc Warrior 4
Medium (5'8") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gale Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in pastel turtlenecks beneath a black coat with blue slacks. His fur is greying and his face has many wrinkles. His blue unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Tabaxi Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Immigrant, Adventurer. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Gale Paws, Male Tabaxi Aristocrat 13
Medium (6'2") Tabaxi, Chaotic Good (CR 13)
Armor Class 11
Hit Points 80 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)17 (+3) 11 (+0)17 (+3)
Skills Athletics +4, Stealth +5
Senses Passive Perception 10
Languages Common, Giant, Sylvan, Goblin
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +5

Possessions: 4000 gp. Golden yellow topaz (1100 gp). Malachite (13 gp). Red-brown spinel (110 gp). Pink pearl (110 gp). Bloodstone (20 gp). Violet garnet (1100 gp). Freshwater pearl (13 gp). White opal (400 gp). Rhodochrosite (13 gp). Violet garnet (1100 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naivara Withrethin, Female Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, and she perpetually has her kukri ready. Her hair is long and golden with streaks of brown, and is pulled back with small blue clips. She wears crescent spectacles with a black brim.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. Naivara enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Her mother raised her in a mountain cabin. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Nature, Adventurer, Criminal record. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Naivara Withrethin, Female Elf Warrior 2
Medium (4'8") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 5 (-3)12 (+1) 15 (+2)12 (+1)
Skills Performance +3, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Carrie Kemmerer, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears skinny pants and wears a yellow and black robe with the hood down, he is not a threatening figure. He wears his black hair down. He has a tattooed face.

Personality: He dislikes all the random violence that takes place in the east. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: His parents moved while he was still in utero so he is the first generation to be born here. When Carrie reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Pacifist. Flaws: Insane. Bonds: Family, Immigrant, Military. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Carrie Kemmerer, Male Half-Elf Barbarian 5
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)19 (+4) 10 (+0)18 (+4)
Skills Perception +3, Persuasion +7
Senses Passive Perception 17
Languages Common, Elven, Goblin, Druidic, Orc, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. An abacus with copper, silver and gold markers (100 gp).


Social Check DCs

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