Pelaios Muse, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing a long, black, dusty cloak. His hair is brown and very short. He wears large thick round spectacles.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Pelaios hails from a village terrorized by illithids. From there he went from mercenary job to mercenary job. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: His relatives are trying to arrange a marriage; and a deep hatred of illithids
Ideals: Optimist. Bonds: Job, In love, Enemies, Adventurer, Family. Occupation: Sage
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: 5000 cp. Smoky quartz (50 gp).
Reynard Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who is well dressed, constantly wearing a violet suit, black shirt, and red tie, he is not a threatening figure. He wears his auburn hair down. He is baby faced.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Reynard was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Masseuse for hire.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Optimist. Flaws: Insomniac, Forgetful. Bonds: Job, Adventurer. Occupation: Masseuse
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 14)
Armor Class 12
Hit Points 79 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 10 (+0) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 300 pp. Citrine (30 gp). Black pearl (1400 gp). Black star sapphire (1300 gp). Black opal (1300 gp). White opal (1300 gp). Golden yellow topaz (1400 gp). Sard (30 gp). Carnelian (30 gp). Jade (50 gp). 1 Minor magic item.
River Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'6", this woman wears pastel painted combat armor at almost all times. She wears her brown fur up. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. River was born on a far southern desert where she grew up under the tutelage of her father, an expert Fisher. She moves from town to town, unable to find a place to settle.
Motivation: Revenge; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Opinionated. Flaws: Mundane. Bonds: Immigrant, Enemies. Occupation: Fisher
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Goblin
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 |
Possessions: 4000 sp. Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item.
River Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears skinny pants and wears a brown and white robe with the hood down. His black fur is lengthy and is close to two feet long. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Cocky and sure of himself, he believes he is the best Map Maker born in the past three hundred years. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Sold as a small child to a necromancer, River was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To be a Locksmith again.
Bonds: Poor, Job, Military, Mentor, Adventurer. Occupation: Map Maker
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Tiger eye turquoise (14 gp).
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