Quick In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears dull pastel sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. Her orange fur is heavily combed to the left. Her yellow eyes lackadaisically let the world flow into them.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is used to getting what she wants. In part because she is a meticulous planner.
History: Quick was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has since lost track of the people in her past.
Motivation: An old rival family wants her found.
Ideals: Optimist, Professionalism. Flaws: Insane. Bonds: Poor, Family. Occupation: Mason
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 15)
Armor Class 12
Hit Points 106 (15d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +4
Possessions: 2000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Fire opal pendant on a fine gold chain (600 gp). Brass mug with jade inlays (200 gp). Sapphire pendant on gold chain (1400 gp). A roughly beaten golden orb (40 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold and topaz bottle stopper cork (1000 gp). Gold dragon comb with red garnet eye (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.
Urshar Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in earthy colors with a brown and tan handkerchief worn on her left side. Her black hair is braided into rings. She has gleaming, smiling amber eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Flattery will make her almost putty in your hands.
History: She was born to a criminal king-pin and mafia family She dropped out of school before completing her studies. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She has passion for adventuring and risk; and to reunite with her old friends
Ideals: Logical. Flaws: Depressed, Selfish. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Soapmaker
Voice: Eastern European accent
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp.
Antinua Othronus, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is dressed in earthy colors with a violet and black handkerchief worn on her left side. She sports silver long hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is an amazing painter.
History: She was raised in a desert tribe. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has a crush on the local dyer
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Nature, Criminal record, Has a crush. Occupation: Unemployed
Voice: Dark and ominous
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 30 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 18 (+4) | 17 (+3) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +7
Possessions: 300 gp.
Shaena Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears red trousers with blue and yellow striped suspenders. She wears various colorful collared shirts. She has styled her chestnut hair well, parting it to the left. Her eyes are brown and catlike.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was raised in a plains tribe. Her father was very strict, and drilled into her lessons on being the perfect lady. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Disciplined, Impeccable. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Beggar
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 330 gp. 1 Breastplate.
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Their contribution stands as a beacon of hope for all adventurers!

