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NPC Generator

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Advanced [show]


Valida Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman dresses in grey turtlenecks beneath a tan coat with brown slacks. Her clothes are grease stained in places. She has a very tight haircut. Her violet eyes have a joyful gleam in them most of the time.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She works hard and plays hard.

History: She was raised in a island tribe. Valida liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's in love.

Flaws: Cynical, Hedonist. Bonds: Poor, Immigrant, Nature. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Valida Rumnaheim, Female Dwarf Expert 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Undercommon, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Ratanák Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who is renowned for his bright white suits and hats, he is not a threatening figure. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are blue.

Personality: Calm and collected, he is a well trained Mortician. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Ratanák began to lead the lost caravan. He has drifted from career to career and currently works as a Mortician.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and wants to work out more often

Ideals: Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Ratanák Tattersall, Male Half-Orc Rogue 12
Medium (5'0") Half-Orc, Lawful Good (CR 12)
Armor Class 9
Hit Points 62 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)8 (-1) 13 (+1)9 (-1)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +3

Possessions: 3000 gp. Hematite (16 gp). Aquamarine (1100 gp). 1 Minor magic item.


Social Check DCs


Shifting Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing a long, brown, dusty cloak. Her black fur is still thick. She has gleaming, smiling hazel eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born in the east. Her family was turned out during the war. She and her family wandered east to less war torn lands. She's also a talented Armorer, but doesn't like to broadcast it.

Motivation: She doesn't get along with people that don't share her tastes; and to be a armorer again

Ideals: Impeccable. Flaws: PTSD. Bonds: Job, Adventurer, Immigrant. Occupation: Barber

Voice: Aggressive tone

Attributes [hide]

Shifting Of World, Female Tabaxi Paladin 7
Medium (6'5") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 47 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)8 (-1) 16 (+3)5 (-3)
Skills Arcana +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1100 gp.


Social Check DCs


Verna Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a red shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has styled her red hair well, parting it to the left. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She loves telling others what to do and how they should feel about things. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Verna was raised in a hard working conservative environment. She was an adventurer many years ago and she formed a blood bond with her Dragonborn companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Mercenary again; and she desires power and/or immortality

Ideals: Opinionated. Flaws: Insane. Bonds: Adventurer, Job, Immigrant. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Verna Whispermouse, Female Halfling Aristocrat 5
Small (2'8") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 7 (-2)12 (+1)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs

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